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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,329 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Solo (Local)

136.158.40.123:28015 checked 9h ago

moddedoxide
Release date
Next release
In five minutes (17:50 UTC)
Source
Live server queries
Server address
136.158.40.123:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 1

Rank

#5,233

top 24%

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #5,233 of all ranked servers, the top 24%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Rust Solo (Local)

Players now and over time, UTC

AveragePeakWipe
00.250.50.75112:0015:0019:0022:0014:0017:00Wiped Mon 26 Oct, 22:12 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep3 Oct14 Oct18 Oct23 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.5 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:12 UTC1d ago – – running 1
Tue 13 Oct, 12:45 UTC14d ago 1 held half 13.4 days 1
Tue 13 Oct, 04:57 UTC14d ago 1 – 0.3 days 0
Mon 12 Oct, 17:40 UTC15d ago 1 – 0.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Solo (Local)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Solo (Local)

What the server publishes and what was recorded

Address136.158.40.123:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 22:12 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Rust Solo (Local) wipe, and how often?

No next wipe can be predicted for Rust Solo (Local), which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 29 hours.

On Rust Solo (Local), what happens on wipe day?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

How reliable is Rust Solo (Local), and is it online now?

Last seen 9 hours ago, Rust Solo (Local) is offline in this release. Of the 168 hours in the last 7 full days, it was up 43 of them, or 26%. First recorded by Rust Census on 28 September 2026.

What location has been recorded for Rust Solo (Local)?

A region is not published by Rust Solo (Local). Rust Census does not look up where the machine stands; it shows where a server says it is. 136.158.40.123:28015 is its address.

On which Rust version does Rust Solo (Local) operate?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Solo (Local) runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Rust Solo (Local)?

The last count for Rust Solo (Local) was 9 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 13:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Rust Solo (Local) placed?

The rank for Rust Solo (Local) is #5,233 on seven-day player hours, in the top 24% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust Solo (Local)?

These Rust Census lists include Rust Solo (Local): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Rust Solo (Local): what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Rust Solo (Local) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Rust Solo (Local)?

The game generates the procedural map on Rust Solo (Local).

On Rust Solo (Local), what rules and settings are in force?

No gather rate is recorded for Rust Solo (Local) in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What steps are needed to join Rust Solo (Local)?

Enter client.connect 136.158.40.123:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.