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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SlayerSquad Server

135.148.252.223:28483 checked 27d ago

moddedoxide
Release date
Next release
In five minutes (23:30 UTC)
Source
Live server queries
Server address
135.148.252.223:28483
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak –

Rank

#16,006

top 69%

Last wipe

52d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
  • It ranks #16,006 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 52d ago.

2. Players

Figure 1: Players on SlayerSquad Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SlayerSquad Server

3000 · seed 4471826

Map of SlayerSquad Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed4471826
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of SlayerSquad Server

What the server publishes and what was recorded

Address135.148.252.223:28483
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe6 Sep 2026, 15:28 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267 / 700

10. Quick answers

From the figures on this page.

Wipe records

When does SlayerSquad Server wipe, and how often?

With too few wipes of SlayerSquad Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 52 days 22 hours.

Server details

How reliable is SlayerSquad Server, and is it online now?

The latest count records SlayerSquad Server as offline, last seen 27 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

Which location does SlayerSquad Server run from?

A region is not published by SlayerSquad Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 135.148.252.223:28483 is its address.

What version of Rust has been recorded on SlayerSquad Server?

The version in use on SlayerSquad Server is Rust network protocol 2633 and build 163493 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for SlayerSquad Server?

The last count for SlayerSquad Server was 27 days 14 hours ago; it is offline at present.

What position does SlayerSquad Server hold in the server rankings?

For seven-day player hours, SlayerSquad Server is ranked #16,006, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry SlayerSquad Server?

These Rust Census lists include SlayerSquad Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on SlayerSquad Server carry?

Read by the game's server browser, SlayerSquad Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): Build 163493 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for SlayerSquad Server?

Size 3,000 and seed 4471826: that is the procedural map on SlayerSquad Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On SlayerSquad Server, what rules and settings are in force?

No gather rate is recorded for SlayerSquad Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to SlayerSquad Server?

You can open the console in Rust with F1 and enter client.connect 135.148.252.223:28483; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp75Max players 75 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163493Build Build 163493 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.