Statistical profileOnline
Boogers Island PVE
NA 135.148.151.126:60406 checked 8m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,276
top 69% · #1493 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,276 of all ranked servers, the top 69%, and #1493 in NA, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Boogers Island PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:29 UTC FW28d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Boogers Island PVE
What the server publishes and what was recorded
| Address | 135.148.151.126:60406 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:29 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 46 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 38 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 93 / 125 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 37 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 38 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 11 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Boogers Island PVE wipe, and how often?
Once a month, and only with the force wipe, does Boogers Island PVE wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 28 days 2 hours. The tags list a wipe schedule of one month.
How is wipe day run on Boogers Island PVE?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 7 hours after it began.
About the server
Is Boogers Island PVE up, and how well has it held up?
At the latest check, Boogers Island PVE was online. The uptime it reports puts the last restart at about 9 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
How well does Boogers Island PVE perform?
The figures for the last 48 hours give an average of 185 server fps and a minimum of 135. Buildings, deployables and everything else in the world took the entity count to 71,212. Up to 4,363 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Boogers Island PVE based?
Its NA tag is how Boogers Island PVE lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 135.148.151.126:60406 it is addressed.
What version of Rust has been recorded on Boogers Island PVE?
This release lists Boogers Island PVE on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Boogers Island PVE carry?
At counting time Boogers Island PVE recorded 0 players across 100 slots. The seven-day average for this server is 0 players.
What position does Boogers Island PVE hold in the server rankings?
For seven-day player hours Boogers Island PVE is ranked #15,276 and #1,493 in North America, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Boogers Island PVE?
Included in these Rust Census lists is Boogers Island PVE: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Boogers Island PVE: what do they indicate?
Read by the game's server browser, Boogers Island PVE publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Boogers Island PVE?
The procedural map on Boogers Island PVE is generated by the game, measures 3,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Boogers Island PVE?
The name of Boogers Island PVE carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Boogers Island PVE?
Enter client.connect 135.148.151.126:60406 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.