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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,101 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rustinction Test

135.148.150.57:27015 checked 9m ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (04:10 UTC)
Source
Live server queries
Server address
135.148.150.57:27015
First recorded
25 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak 2

Rank

#5,309

top 24%

Last wipe

2d ago

monthly schedule

Next wipe

6d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 150 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,309 of all ranked servers, the top 24%, on player hours over the last seven days.
  • Its current map went up 2d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rustinction Test

Players now and over time, UTC

AveragePeak
00.511.5205:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608005:0014:0000:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct16 Oct23 Oct30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

Usual gap

15 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 7

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 14hThu 5 Nov, 19:00 UTCForce wipe FW
34d 14hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 27 OctSat 3 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:32 UTC2d ago 2 – running 0
Sat 3 Oct, 14:37 UTC26d ago 1 halved by day 10 24.3 days 0
Sun 27 Sep, 19:28 UTC32d ago 1 halved by day 4 5.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rustinction Test

4250 · seed 1337

Map of Rustinction Test

Table 3: The world

As the server publishes it

MapCustom Map
Size4250
Seed1337

8. Server characteristics

Table 4: Characteristics of Rustinction Test

What the server publishes and what was recorded

Address135.148.150.57:27015
Region–
Max players150
Group limit8, the default
Wipe schedulemonthly
Last wipe27 Oct 2026, 23:57 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average50 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average43 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average60 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average35 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average30 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average32 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rustinction Test?

A monthly force wipe is the sole occasion on which Rustinction Test wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 2 days 4 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

On Rustinction Test, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 7.

Server record

Is Rustinction Test up, and how well has it held up?

Rustinction Test is online at the time of this release. About 17 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 25 September 2026.

Does Rustinction Test hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 60 server fps and a minimum of 57. The world carried up to 102,153 entities, including buildings, deployables and all else. The peak memory use recorded was 4,265 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Rustinction Test based?

No region is given by Rustinction Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 135.148.150.57:27015 it is addressed.

Which Rust version is Rustinction Test running?

Rust network protocol 2635 and build 168909 on Linux is the version Rustinction Test runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Rustinction Test carry?

Rustinction Test stands at 0 players from 150 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 2 players.

What position does Rustinction Test hold in the server rankings?

For seven-day player hours, Rustinction Test is ranked #5,309, placing it in the top 24% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Rustinction Test?

The Rust Census lists that Rustinction Test fits are: Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meanings do the tags on Rustinction Test carry?

Read by the game's server browser, Rustinction Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): Slots: 150; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): The server is run for roleplay; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Rustinction Test?

The procedural map on Rustinction Test is generated by the game, measures 4,250 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

How is Rustinction Test configured, and what rules does it keep?

The name of Rustinction Test carries no gather rate. The group cap stands at 8 players, the default for the game. roleplay is the game mode recorded, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Rustinction Test?

Enter client.connect 135.148.150.57:27015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://rustinction.com/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp150Max players Slots: 150.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^rRoleplay The server is run for roleplay.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.