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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,537 players on 11,768 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Scrap Kings 2x | BiWeekly | Quad

135.148.150.139:60403 checked 10m ago

2x biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (23:20 UTC)
Source
Live server queries
Server address
135.148.150.139:60403
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 250

0% full

7-day average

0

peak –

Rank

#15,290

top 69%

Last wipe

26d ago

biweekly schedule

Next wipe

1d 4h

Sat 31 Oct, 04:13 UTC

Main points

  • There were 0 players on it, 0% of its 250 slots.
  • It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Saturday 31 October, 04:13 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on [US] Scrap Kings 2x | BiWeekly | Quad

Players now and over time, UTC

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040000:0009:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Saturday 31 October, 04:13 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 4hSat 31 Oct, 04:13 UTCOwn schedule
6d 19hThu 5 Nov, 19:00 UTCForce wipe FW
15d 4hSat 14 Nov, 04:13 UTCOwn schedule
29d 4hSat 28 Nov, 04:13 UTCOwn schedule
34d 19hThu 3 Dec, 19:00 UTCForce wipe FW
43d 4hSat 12 Dec, 04:13 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:13 UTC26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Scrap Kings 2x | BiWeekly | Quad

2500 · seed 1

Map of [US] Scrap Kings 2x | BiWeekly | Quad

Table 3: The world

As the server publishes it

MapProcedural Map
Size2500
Seed1
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Scrap Kings 2x | BiWeekly | Quad

What the server publishes and what was recorded

Address135.148.150.139:60403
Region–
Max players250
Group limit8, the default
Wipe schedulebiweekly
Last wipe3 Oct 2026, 04:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 13 on average691 / 750
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 3 on average4 / 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST-WIPEDNA · groups of 8+ · 2x · biweekly · 2 on average2 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 374 on average114 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 156 on average141 / 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 130 on average221 / 225

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [US] Scrap Kings 2x | BiWeekly | Quad?

As its schedule cannot be confirmed from the few wipes of [US] Scrap Kings 2x | BiWeekly | Quad on record, the prediction follows its tag. Saturday 31 October at 04:13 UTC is the date of its next wipe. 26 days 19 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.

What should you expect on wipe day at [US] Scrap Kings 2x | BiWeekly | Quad?

Recent wipes drew an average peak of 1 players. 4 hours after the latest wipe, the crowd peaked.

Server record

Is [US] Scrap Kings 2x | BiWeekly | Quad up, and how well has it held up?

[US] Scrap Kings 2x | BiWeekly | Quad is online at the time of this release. By its own reported uptime, it restarted about 17 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

Does [US] Scrap Kings 2x | BiWeekly | Quad hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 231; the lowest reading was 162. The world carried up to 30,891 entities, including buildings, deployables and all else. Up to 1,468 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does [US] Scrap Kings 2x | BiWeekly | Quad run from?

No region tag is published by [US] Scrap Kings 2x | BiWeekly | Quad, but its name points to North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 135.148.150.139:60403 it is addressed.

Which Rust version is [US] Scrap Kings 2x | BiWeekly | Quad running?

Rust network protocol 2635 and build 168909 on Linux is the version [US] Scrap Kings 2x | BiWeekly | Quad runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does [US] Scrap Kings 2x | BiWeekly | Quad carry?

At counting time [US] Scrap Kings 2x | BiWeekly | Quad recorded 0 players across 250 slots. This release gives a seven-day average of 0 players.

What position does [US] Scrap Kings 2x | BiWeekly | Quad hold in the server rankings?

For seven-day player hours, [US] Scrap Kings 2x | BiWeekly | Quad is ranked #15,290, placing it in the top 69% of all ranked servers.

Tag details

Where does [US] Scrap Kings 2x | BiWeekly | Quad appear among the Rust Census lists and filters?

These Rust Census lists include [US] Scrap Kings 2x | BiWeekly | Quad: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What is meant by each tag shown on [US] Scrap Kings 2x | BiWeekly | Quad?

Read by the game's server browser, [US] Scrap Kings 2x | BiWeekly | Quad publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for [US] Scrap Kings 2x | BiWeekly | Quad?

[US] Scrap Kings 2x | BiWeekly | Quad runs a procedural map of size 2,500 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is [US] Scrap Kings 2x | BiWeekly | Quad configured, and what rules does it keep?

[US] Scrap Kings 2x | BiWeekly | Quad carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join [US] Scrap Kings 2x | BiWeekly | Quad?

You can open the console in Rust with F1 and enter client.connect 135.148.150.139:60403; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp250Max players The server holds 250 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.