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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,403 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

135.148.15.41:29339 checked 1d ago

Release date
Next release
In five minutes (12:35 UTC)
Source
Live server queries
Server address
135.148.15.41:29339
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak –

Rank

#15,349

top 69%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeakWipe
0123401:0003:0005:0008:0010:0012:00Wiped Tue 27 Oct, 12:03 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040001:0003:0005:0008:0010:0012:00Wiped Tue 27 Oct, 12:03 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:03 UTC1d ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address135.148.15.41:29339
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 12:17 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average30 / 400
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average4 / 400
RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average0 / 50
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average6 / 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average5 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average6 / 120

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 36 hours.

About the server

What does the record show for the uptime and current status of A Shockbyte Rust Server?

Last seen 36 hours ago, A Shockbyte Rust Server is offline in this release. By its own reported uptime, it restarted about 2 minutes ago. 85 of 120 hours on across the last 5 full days gives an uptime of 71%. First recorded by Rust Census on 23 October 2026.

What does the performance record of A Shockbyte Rust Server show?

Over the last 48 hours, server fps averaged 241; the lowest reading was 239. The world carried up to 9,232 entities, including buildings, deployables and all else. Memory use reached 2,687 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 135.148.15.41:29339 it is addressed.

What version of Rust has been recorded on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for A Shockbyte Rust Server?

The last count for A Shockbyte Rust Server was 36 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #15,349, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Primitive Rust servers and Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Primitive; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on A Shockbyte Rust Server?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmprimitive (Game mode): No guns: this primitive mode allows bows, spears and melee; mp75 (Max players): 75 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

The name of A Shockbyte Rust Server carries no gather rate. The default applies: groups are capped at 8 players. It runs primitive, no guns: bows, spears and melee. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 135.148.15.41:29339 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,gmprimitive,cs168909,ts8

Game

gmprimitiveGame mode No guns: this primitive mode allows bows, spears and melee.
mp75Max players 75 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.