Statistical profileOnline
A Shockbyte Rust Server
135.148.15.189:28942 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 35
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 35 slots.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 135.148.15.189:28942 |
|---|---|
| Region | – |
| Max players | 35 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 21:50 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 63 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 256 / 310 |
10. Quick answers
From the figures on this page.
Wipe details
When does A Shockbyte Rust Server wipe, and how often?
The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 1 hours have passed since this world was made.
About the server
Is A Shockbyte Rust Server up, and how well has it held up?
At the latest check, A Shockbyte Rust Server was online. The uptime it reports puts the last restart at about 5 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 October 2026.
Does A Shockbyte Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 236; the lowest reading was 216. Buildings, deployables and everything else in the world took the entity count to 8,252. The peak memory use recorded was 2,728 MB. Players feel low fps and a rising entity count as lag.
In which location is A Shockbyte Rust Server based?
No region is published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 135.148.15.189:28942 it is addressed.
What version of Rust has been recorded on A Shockbyte Rust Server?
This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for A Shockbyte Rust Server?
The present count is 0 players on A Shockbyte Rust Server, out of 35 slots. This release gives a seven-day average of 0 players.
What position does A Shockbyte Rust Server hold in the server rankings?
For seven-day player hours, A Shockbyte Rust Server is ranked #15,290, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover A Shockbyte Rust Server?
Included in these Rust Census lists is A Shockbyte Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on A Shockbyte Rust Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp35 (Max players): 35 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is A Shockbyte Rust Server configured, and what rules does it keep?
No gather rate is given in the name of A Shockbyte Rust Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join A Shockbyte Rust Server?
Enter client.connect 135.148.15.189:28942 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp35,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp35 | Max players 35 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.