Statistical profileOffline
Round Island Dome Validation
135.131.147.50:28945 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#15,123
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 6 slots.
- It ranks #15,123 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on Round Island Dome Validation
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 22:03 UTC12d ago | 0 | – | running | 0 |
| Fri 16 Oct, 08:40 UTC12d ago | 0 | – | 0.6 days | 0 |
| Fri 9 Oct, 22:40 UTC19d ago | 0 | – | 6.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Round Island Dome Validation
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Round Island Dome Validation
What the server publishes and what was recorded
| Address | 135.131.147.50:28945 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 22:06 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 17 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Round Island Dome Validation wipe, and how often?
Round Island Dome Validation wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 12 days 4 hours.
What should you expect on wipe day at Round Island Dome Validation?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of Round Island Dome Validation?
The latest count records Round Island Dome Validation as offline, last seen 12 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 5 October 2026.
What location has been recorded for Round Island Dome Validation?
A region is not published by Round Island Dome Validation. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 135.131.147.50:28945 it is addressed.
Which Rust version is Round Island Dome Validation running?
This release lists Round Island Dome Validation on Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Round Island Dome Validation?
Round Island Dome Validation is offline at present; its last recording was 12 days 3 hours ago.
How does Round Island Dome Validation compare with other servers in the rankings?
The rank for Round Island Dome Validation is #15,123 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Round Island Dome Validation?
These Rust Census lists include Round Island Dome Validation: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Round Island Dome Validation: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): Slots: 6; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Round Island Dome Validation publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
How is Round Island Dome Validation configured, and what rules does it keep?
No gather rate is given in the name of Round Island Dome Validation. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join Round Island Dome Validation?
Enter client.connect 135.131.147.50:28945 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp6 | Max players Slots: 6. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.