Statistical profileOnline
135.106.180.14:27151 checked 9m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#8,129
top 36%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,129 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on QQ
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:17 UTC27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 19:40 UTC FW28d ago | 2 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of QQ
3500 · seed 1218474365
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1218474365 |
8. Server characteristics
Table 3: Characteristics of QQ
What the server publishes and what was recorded
| Address | 135.106.180.14:27151 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 03:17 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 0 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 47 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 12 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 211 / 215 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for QQ: what is it?
The rhythm of QQ's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 21 hours have passed since this world was made.
What should you expect on wipe day at QQ?
The average busiest point of its recent wipes drew 2 players. 8 hours after the latest wipe, the crowd peaked.
Server details
Is QQ up, and how well has it held up?
At the latest check, QQ was online. By its own reported uptime, it restarted about 7 hours ago. 128 of 168 hours on across the last 7 full days gives an uptime of 76%. It was first seen by Rust Census on 1 October 2026.
How well does QQ perform?
The figures for the last 48 hours give an average of 17 server fps and a minimum of 10. The world carried up to 68,515 entities, including buildings, deployables and all else. Memory use reached 1,963 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does QQ run from?
No region is published by QQ. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 135.106.180.14:27151 is its address.
What version of Rust has been recorded on QQ?
This release lists QQ on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on QQ?
The present count is 0 players on QQ, out of 10 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.
What position does QQ hold in the server rankings?
The rank for QQ is #8,129 on seven-day player hours, in the top 36% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry QQ?
Included in these Rust Census lists is QQ: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on QQ: what do they indicate?
Read by the game's server browser, QQ publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for QQ?
Size 3,500 and seed 1218474365: that is the procedural map on QQ, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is QQ configured, and what rules does it keep?
The name of QQ carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join QQ?
You can open the console in Rust with F1 and enter client.connect 135.106.180.14:27151; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.