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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,335 players on 11,883 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

4Netplayers Rust Server probe 2

134.255.222.40:25000 checked 18d ago

moddedoxide
Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
134.255.222.40:25000
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,841

top 72%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,841 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on 4Netplayers Rust Server probe 2

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 4Netplayers Rust Server probe 2

4500 · seed 1234567890

Map of 4Netplayers Rust Server probe 2

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 4Netplayers Rust Server probe 2

What the server publishes and what was recorded

Address134.255.222.40:25000
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 06:43 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average206 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average345 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on 4Netplayers Rust Server probe 2?

With too few wipes of 4Netplayers Rust Server probe 2 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 24 days 12 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 is offline at the time of this release; it was last seen 18 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 5 October 2026.

Which location does 4Netplayers Rust Server probe 2 run from?

No region is given by 4Netplayers Rust Server probe 2. Rust Census does not look up where the machine stands; it shows where a server says it is. 134.255.222.40:25000 is its address.

On which Rust version does 4Netplayers Rust Server probe 2 operate?

The version in use on 4Netplayers Rust Server probe 2 is Rust network protocol 2634 and build 167398 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 is offline at present; its last recording was 18 days 22 hours ago.

What position does 4Netplayers Rust Server probe 2 hold in the server rankings?

The rank for 4Netplayers Rust Server probe 2 is #15,841 on seven-day player hours, in the top 72% of ranked servers.

Tag details

Where does 4Netplayers Rust Server probe 2 appear among the Rust Census lists and filters?

Included in these Rust Census lists is 4Netplayers Rust Server probe 2: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on 4Netplayers Rust Server probe 2: what do they indicate?

Read by the game's server browser, 4Netplayers Rust Server probe 2 publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On 4Netplayers Rust Server probe 2, what rules and settings are in force?

The name of 4Netplayers Rust Server probe 2 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join 4Netplayers Rust Server probe 2?

Enter client.connect 134.255.222.40:25000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.