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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,537 players on 11,768 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

4Netplayers Rust Server

134.255.222.130:23200 checked 35d ago

moddedoxide
Release date
Next release
In five minutes (18:01 UTC)
Source
Live server queries
Server address
134.255.222.130:23200
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,810

top 71%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,810 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on 4Netplayers Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 4Netplayers Rust Server

3750 · seed 1341079063

Map of 4Netplayers Rust Server

Table 2: The world

As the server publishes it

MapCustom Map
Size3750
Seed1341079063

8. Server characteristics

Table 3: Characteristics of 4Netplayers Rust Server

What the server publishes and what was recorded

Address134.255.222.130:23200
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 07:43 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average56 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average255 / 260

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for 4Netplayers Rust Server: what is it?

The rhythm of 4Netplayers Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 55 days 15 hours have passed since this world was made.

Server details

Is 4Netplayers Rust Server up, and how well has it held up?

4Netplayers Rust Server is offline at the time of this release; it was last seen 35 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for 4Netplayers Rust Server?

No region is given by 4Netplayers Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 134.255.222.130:23200 it is addressed.

Which Rust version is 4Netplayers Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is the version 4Netplayers Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for 4Netplayers Rust Server?

At this release 4Netplayers Rust Server is offline, having last been seen 35 days 5 hours ago.

How does 4Netplayers Rust Server compare with other servers in the rankings?

The rank for 4Netplayers Rust Server is #15,810 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry 4Netplayers Rust Server?

The Rust Census lists that 4Netplayers Rust Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers Rust Server carry?

gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for 4Netplayers Rust Server?

The procedural map on 4Netplayers Rust Server is generated by the game, measures 3,750 and carries seed 1341079063. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

How is 4Netplayers Rust Server configured, and what rules does it keep?

No gather rate is given in the name of 4Netplayers Rust Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join 4Netplayers Rust Server?

You can open the console in Rust with F1 and enter client.connect 134.255.222.130:23200; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.