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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

134.255.217.65:27072 checked 10m ago

moddedoxidepve
Release date
Next release
In five minutes (16:10 UTC)
Source
Live server queries
Server address
134.255.217.65:27072
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 24

0% full

7-day average

0

peak 1

Rank

#9,512

top 43%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 24 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,512 of all ranked servers, the top 43%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on Rusty Tinu - PvE [NO kill/cheat/steal/raid]

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

11.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:57 UTC15d ago 1 – running 0
Thu 1 Oct, 22:20 UTC FW27d ago 1 halved by day 1 11.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rusty Tinu - PvE [NO kill/cheat/steal/raid]

4000 · seed 2147483647

Map of Rusty Tinu - PvE [NO kill/cheat/steal/raid]

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed2147483647
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rusty Tinu - PvE [NO kill/cheat/steal/raid]

What the server publishes and what was recorded

Address134.255.217.65:27072
Region–
Max players24
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 17:57 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

privater (Test-) Server von Tinu1976.ch enjoy! PVE, no kill, no cheat, no steal, no raid, just enjoy hosted by ZAP-Hosting.com

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average163 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average291 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average50 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average68 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average34 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average77 / 100

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rusty Tinu - PvE [NO kill/cheat/steal/raid]: what is it?

The rhythm of Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 22 hours ago.

What should you expect on wipe day at Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Recent wipes drew an average peak of 1 players. On the latest wipe, 27 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.

Server details

Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] up, and how well has it held up?

At the latest check, Rusty Tinu - PvE [NO kill/cheat/steal/raid] was online. The uptime it reports puts the last restart at about 11 hours ago. 159 of 168 hours on across the last 7 full days gives an uptime of 95%. First recorded by Rust Census on 13 September 2026.

Does Rusty Tinu - PvE [NO kill/cheat/steal/raid] hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 57; the lowest reading was 42. The world carried up to 100,299 entities, including buildings, deployables and all else. The peak memory use recorded was 3,002 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run from?

No region is published by Rusty Tinu - PvE [NO kill/cheat/steal/raid]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 134.255.217.65:27072 it is addressed.

What version of Rust has been recorded on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

This release lists Rusty Tinu - PvE [NO kill/cheat/steal/raid] on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Rusty Tinu - PvE [NO kill/cheat/steal/raid] carry?

At counting time Rusty Tinu - PvE [NO kill/cheat/steal/raid] recorded 0 players across 24 slots. Averaged over seven days: 0 players, with a peak of 1.

How does Rusty Tinu - PvE [NO kill/cheat/steal/raid] compare with other servers in the rankings?

The rank for Rusty Tinu - PvE [NO kill/cheat/steal/raid] is #9,512 on seven-day player hours, in the top 43% of ranked servers.

Tag details

Where does Rusty Tinu - PvE [NO kill/cheat/steal/raid] appear among the Rust Census lists and filters?

These Rust Census lists include Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid]: what do they indicate?

Read by the game's server browser, Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp24 (Max players): Slots: 24; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The procedural map on Rusty Tinu - PvE [NO kill/cheat/steal/raid] is generated by the game, measures 4,000 and carries seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Rusty Tinu - PvE [NO kill/cheat/steal/raid] configured, and what rules does it keep?

No gather rate is given in the name of Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

You can open the console in Rust with F1 and enter client.connect 134.255.217.65:27072; or press Launch Rust and join on this page, and you are connected through Steam. https://tinu1976.ch is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp24Max players Slots: 24.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.
moddedModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.