Statistical profileOnline
LPL-RustDockerServer
134.228.179.43:28015 checked 14m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#6,883
top 31%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,883 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on LPL-RustDockerServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:14 UTC26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LPL-RustDockerServer
4500 · seed 317670913
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 317670913 |
8. Server characteristics
Table 3: Characteristics of LPL-RustDockerServer
What the server publishes and what was recorded
| Address | 134.228.179.43:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 11:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 129 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for LPL-RustDockerServer: what is it?
Too few wipes of LPL-RustDockerServer are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 22 hours.
How is wipe day run on LPL-RustDockerServer?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 11 hours after it began.
Server details
What does the record show for the uptime and current status of LPL-RustDockerServer?
This release records LPL-RustDockerServer as online. By its own reported uptime, it restarted about 3 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
Does LPL-RustDockerServer hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 58 server fps and a minimum of 53. Buildings, deployables and everything else in the world took the entity count to 123,640. Memory use reached 4,385 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is LPL-RustDockerServer based?
A region is not published by LPL-RustDockerServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 134.228.179.43:28015 it is addressed.
Which Rust version is LPL-RustDockerServer running?
Rust network protocol 2635 and build 168909 on Linux is the version LPL-RustDockerServer runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on LPL-RustDockerServer?
LPL-RustDockerServer stands at 0 players from 10 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
What position does LPL-RustDockerServer hold in the server rankings?
The rank for LPL-RustDockerServer is #6,883 on seven-day player hours, in the top 31% of ranked servers.
Tag details
On Rust Census, which lists and filters carry LPL-RustDockerServer?
These Rust Census lists include LPL-RustDockerServer: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on LPL-RustDockerServer?
These are the tags LPL-RustDockerServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for LPL-RustDockerServer?
The procedural map on LPL-RustDockerServer is generated by the game, measures 4,500 and carries seed 317670913. Size and seed together fix the map, so you can view it on RustMaps from this page.
On LPL-RustDockerServer, what rules and settings are in force?
The name of LPL-RustDockerServer carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to LPL-RustDockerServer?
Enter client.connect 134.228.179.43:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.