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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,970 players on 11,690 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_9962

133.88.121.162:28015 checked 12m ago

moddedcarbonpve
Release date
Next release
In five minutes (09:50 UTC)
Source
Live server queries
Server address
133.88.121.162:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#15,179

top 68%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,179 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on RustServer_9962

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020010:0019:0004:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:39 UTC26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_9962

3000 · seed 27268

Map of RustServer_9962

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed27268
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_9962

What the server publishes and what was recorded

Address133.88.121.162:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 10:39 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average107 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average147 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average33 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average56 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average27 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average39 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RustServer_9962?

With too few wipes of RustServer_9962 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 23 hours.

How is wipe day run on RustServer_9962?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

How reliable is RustServer_9962, and is it online now?

This release records RustServer_9962 as online. The uptime it reports puts the last restart at about 6 days 10 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 24 September 2026.

What does the performance record of RustServer_9962 show?

The figures for the last 48 hours give an average of 93 server fps and a minimum of 75. The world carried up to 49,762 entities, including buildings, deployables and all else. Up to 3,010 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for RustServer_9962?

A region is not published by RustServer_9962. Rust Census does not look up where the machine stands; it shows where a server says it is. 133.88.121.162:28015 is its address.

On which Rust version does RustServer_9962 operate?

This release lists RustServer_9962 on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does RustServer_9962 carry?

RustServer_9962 stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1.

What position does RustServer_9962 hold in the server rankings?

For seven-day player hours, RustServer_9962 is ranked #15,179, placing it in the top 68% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RustServer_9962?

The Rust Census lists that RustServer_9962 fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on RustServer_9962?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags RustServer_9962 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for RustServer_9962?

RustServer_9962 runs a procedural map of size 3,000 with seed 27268, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is RustServer_9962 configured, and what rules does it keep?

No gather rate is recorded for RustServer_9962 in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join RustServer_9962?

Enter client.connect 133.88.121.162:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.