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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,314 players on 11,909 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_27598

133.88.107.66:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (17:40 UTC)
Source
Live server queries
Server address
133.88.107.66:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,327

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,327 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on RustServer_27598

Players now and over time, UTC

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020018:0003:0012:0022:0007:0016:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:59 UTC26d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_27598

3000 · seed 26

Map of RustServer_27598

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed26
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_27598

What the server publishes and what was recorded

Address133.88.107.66:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 08:59 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average149 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average225 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RustServer_27598?

Too few wipes of RustServer_27598 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 8 hours have passed since this world was made.

What should you expect on wipe day at RustServer_27598?

An average of 2 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of RustServer_27598?

This release records RustServer_27598 as online. The uptime it reports puts the last restart at about 5 days 18 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 3 October 2026.

Does RustServer_27598 hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 91; the lowest reading was 63. Buildings, deployables and everything else in the world took the entity count to 54,924. The peak memory use recorded was 2,350 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for RustServer_27598?

A region is not published by RustServer_27598. Rust Census does not look up where the machine stands; it shows where a server says it is. 133.88.107.66:28015 is its address.

Which Rust version is RustServer_27598 running?

Rust network protocol 2634 and build 167781 on Linux is the version RustServer_27598 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for RustServer_27598?

The present count is 0 players on RustServer_27598, out of 50 slots. Averaged across seven days, the count is 0 players.

How does RustServer_27598 compare with other servers in the rankings?

The rank for RustServer_27598 is #15,327 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover RustServer_27598?

The Rust Census lists that RustServer_27598 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustServer_27598 carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags RustServer_27598 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on RustServer_27598?

Size 3,000 and seed 26: that is the procedural map on RustServer_27598, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On RustServer_27598, what rules and settings are in force?

No gather rate is recorded for RustServer_27598 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join RustServer_27598?

You can open the console in Rust with F1 and enter client.connect 133.88.107.66:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.