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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,834 players on 11,857 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustServer_4739

133.88.107.138:28015 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (11:40 UTC)
Source
Live server queries
Server address
133.88.107.138:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#12,800

top 57%

Last wipe

4d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #12,800 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on RustServer_4739

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct26 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

11.1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:23 UTC4d ago 2 – running 0
Sun 4 Oct, 11:57 UTC25d ago 0 – 20.9 days 0
Sat 3 Oct, 05:12 UTC26d ago 0 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_4739

1000 · seed 8451

Map of RustServer_4739

Table 2: The world

As the server publishes it

MapProcedural Map
Size1000
Seed8451
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_4739

What the server publishes and what was recorded

Address133.88.107.138:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 09:23 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average87 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average60 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average170 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

When does RustServer_4739 wipe, and how often?

RustServer_4739 wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 4 days 10 hours have passed since this world was made.

What should you expect on wipe day at RustServer_4739?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

Is RustServer_4739 up, and how well has it held up?

Last seen 4 days 8 hours ago, RustServer_4739 is offline in this release. A total of 6 of 168 hours were up over 7 full days, which is 4% of the time. It was first seen by Rust Census on 3 October 2026.

What location has been recorded for RustServer_4739?

No region is given by RustServer_4739. Rust Census does not look up where the machine stands; it shows where a server says it is. At 133.88.107.138:28015 it is addressed.

Which Rust version is RustServer_4739 running?

The version in use on RustServer_4739 is Rust network protocol 2635 and build 166652 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does RustServer_4739 carry?

RustServer_4739 is offline at present; its last recording was 4 days 8 hours ago. Averaged over seven days: 0 players, with a peak of 2.

What position does RustServer_4739 hold in the server rankings?

The rank for RustServer_4739 is #12,800 on seven-day player hours, in the top 57% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RustServer_4739?

These Rust Census lists include RustServer_4739: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on RustServer_4739 carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags RustServer_4739 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on RustServer_4739?

RustServer_4739 runs a procedural map of size 1,000 with seed 8451, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On RustServer_4739, what rules and settings are in force?

The name of RustServer_4739 carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join RustServer_4739?

Enter client.connect 133.88.107.138:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.