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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,237 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_5458

133.88.101.27:28015 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (17:55 UTC)
Source
Live server queries
Server address
133.88.101.27:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak 1

Rank

#5,854

top 26%

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #5,854 of all ranked servers, the top 26%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on RustServer_5458

Players now and over time, UTC

AveragePeak
00.250.50.75101:0003:0015:0000:0002:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510001:0003:0015:0000:0002:0016:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:23 UTC18d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustServer_5458

5670 · seed 16669

Map of RustServer_5458

Table 2: The world

As the server publishes it

MapProcedural Map
Size5670
Seed16669
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_5458

What the server publishes and what was recorded

Address133.88.101.27:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 10:59 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average85 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RustServer_5458: what is it?

Too few wipes of RustServer_5458 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 18 days 7 hours have passed since this world was made.

On RustServer_5458, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of RustServer_5458?

This release records RustServer_5458 as online. About 53 minutes ago is when it last restarted, according to the uptime it reports. 54 of 168 hours on across the last 7 full days gives an uptime of 32%. First recorded by Rust Census on 11 October 2026.

Does RustServer_5458 hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 88; the lowest reading was 72. The world carried up to 190,495 entities, including buildings, deployables and all else. Up to 3,352 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is RustServer_5458 based?

No region is published by RustServer_5458. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 133.88.101.27:28015 is its address.

Which Rust version is RustServer_5458 running?

This release lists RustServer_5458 on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does RustServer_5458 carry?

The present count is 0 players on RustServer_5458, out of 1 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.

What position does RustServer_5458 hold in the server rankings?

For seven-day player hours, RustServer_5458 is ranked #5,854, placing it in the top 26% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry RustServer_5458?

These Rust Census lists include RustServer_5458: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on RustServer_5458: what do they indicate?

These are the tags RustServer_5458 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on RustServer_5458?

The procedural map on RustServer_5458 is generated by the game, measures 5,670 and carries seed 16669. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for RustServer_5458?

No gather rate is given in the name of RustServer_5458. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to RustServer_5458?

You can open the console in Rust with F1 and enter client.connect 133.88.101.27:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.