Statistical profileOnline
AO RUST vol.2.5
133.117.76.88:28015 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
2
peak 10
Rank
#2,349
top 11%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 2 players, with a peak of 10.
- It ranks #2,349 of all ranked servers, the top 11%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on AO RUST vol.2.5
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.3 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
6
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:44 UTC21d ago | 3 | – | running | 3 |
| Mon 5 Oct, 12:05 UTC23d ago | 1 | held half | 2.1 days | 0 |
| Fri 2 Oct, 05:31 UTC26d ago | 14 | held half | 3.3 days | 0 |
| Wed 16 Sep, 10:21 UTC42d ago | 1 | held half | 15.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of AO RUST vol.2.5
4250 · seed 1289664404
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1289664404 |
8. Server characteristics
Table 3: Characteristics of AO RUST vol.2.5
What the server publishes and what was recorded
| Address | 133.117.76.88:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 13:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 29 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on AO RUST vol.2.5?
Wipes on AO RUST vol.2.5 fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 21 days 12 hours.
How is wipe day run on AO RUST vol.2.5?
An average of 6 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
Is AO RUST vol.2.5 up, and how well has it held up?
This release records AO RUST vol.2.5 as online. By its own reported uptime, it restarted about 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does AO RUST vol.2.5 hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 56 server fps and a minimum of 28. The world carried up to 117,015 entities, including buildings, deployables and all else. Memory use reached 3,541 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does AO RUST vol.2.5 run from?
No region is given by AO RUST vol.2.5. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 133.117.76.88:28015 it is addressed.
On which Rust version does AO RUST vol.2.5 operate?
Rust network protocol 2635 and build 168909 on Linux is the version AO RUST vol.2.5 runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for AO RUST vol.2.5?
The present count is 0 players on AO RUST vol.2.5, out of 50 slots. Averaged over seven days: 2 players, with a peak of 10. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 8 players.
What position does AO RUST vol.2.5 hold in the server rankings?
The rank for AO RUST vol.2.5 is #2,349 on seven-day player hours, in the top 11% of ranked servers.
Tag details
Which Rust Census filters and lists cover AO RUST vol.2.5?
The Rust Census lists that AO RUST vol.2.5 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on AO RUST vol.2.5?
Read by the game's server browser, AO RUST vol.2.5 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for AO RUST vol.2.5?
The procedural map on AO RUST vol.2.5 is generated by the game, measures 4,250 and carries seed 1289664404. The same size and seed produce the same map; RustMaps shows it from this page.
On AO RUST vol.2.5, what rules and settings are in force?
No gather rate is given in the name of AO RUST vol.2.5. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to AO RUST vol.2.5?
You can open the console in Rust with F1 and enter client.connect 133.117.76.88:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.