Statistical profileOffline
IKS[211 Devblog]
132.243.65.0:27015 checked 9d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,060
top 59%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,060 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on IKS[211 Devblog]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of IKS[211 Devblog]
Table 2: The world
As the server publishes it
| Map | IKS_CustomMap_v5 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of IKS[211 Devblog]
What the server publishes and what was recorded
| Address | 132.243.65.0:27015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:51 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 127 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 190 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for IKS[211 Devblog]: what is it?
Too few wipes of IKS[211 Devblog] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 16 days 11 hours.
Server details
What does the record show for the uptime and current status of IKS[211 Devblog]?
The latest count records IKS[211 Devblog] as offline, last seen 9 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 20 October 2026.
Which location does IKS[211 Devblog] run from?
No region is published by IKS[211 Devblog]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 132.243.65.0:27015 it is addressed.
On which Rust version does IKS[211 Devblog] operate?
The version in use on IKS[211 Devblog] is Rust network protocol 2164 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does IKS[211 Devblog] carry?
At this release IKS[211 Devblog] is offline, having last been seen 9 days 1 hours ago.
In the rankings of Rust servers, where is IKS[211 Devblog] placed?
The rank for IKS[211 Devblog] is #13,060 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
Where does IKS[211 Devblog] appear among the Rust Census lists and filters?
These Rust Census lists include IKS[211 Devblog]: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded.
What is meant by each tag shown on IKS[211 Devblog]?
Read by the game's server browser, IKS[211 Devblog] publishes these tags: mp10 (Max players): Slots: 10; v2164 (Protocol): Your game must run protocol 2164 to join; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): This server is listed as modded, with plugins or settings that change the game; hb68d7370 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What settings and rules have been listed for IKS[211 Devblog]?
No gather rate is recorded for IKS[211 Devblog] in its name. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to IKS[211 Devblog]?
Enter client.connect 132.243.65.0:27015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10 | Max players Slots: 10. |
|---|---|
v2164 | Protocol Your game must run protocol 2164 to join. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded This server is listed as modded, with plugins or settings that change the game. |
Other
hb68d7370 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|---|
stok | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.