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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,661 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust server | Powered by Remmy

132.147.222.7:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (19:50 UTC)
Source
Live server queries
Server address
132.147.222.7:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#9,726

top 44%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,726 of all ranked servers, the top 44%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on My Rust server | Powered by Remmy

Players now and over time, UTC

AveragePeak
0123401:0005:0008:0012:0015:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0005:0008:0012:0015:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Rust server | Powered by Remmy

4500 · seed 6738

Map of My Rust server | Powered by Remmy

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Rust server | Powered by Remmy

What the server publishes and what was recorded

Address132.147.222.7:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 01:59 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average38 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for My Rust server | Powered by Remmy: what is it?

Too few wipes of My Rust server | Powered by Remmy are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 22 hours have passed since this world was made.

About the server

How reliable is My Rust server | Powered by Remmy, and is it online now?

Last seen 28 hours ago, My Rust server | Powered by Remmy is offline in this release. The uptime it reports puts the last restart at about 26 hours ago. Of the 72 hours in the last 3 full days, it was up 28 of them, or 39%. The first sighting of it by Rust Census was on 25 October 2026.

Does My Rust server | Powered by Remmy hold a steady frame rate and connection?

Average server fps over the last 48 hours was 71, with a low of 20. Buildings, deployables and everything else in the world took the entity count to 112,020. Up to 3,513 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is My Rust server | Powered by Remmy based?

A region is not published by My Rust server | Powered by Remmy. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 132.147.222.7:28015 is its address.

Which Rust version is My Rust server | Powered by Remmy running?

This release lists My Rust server | Powered by Remmy on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does My Rust server | Powered by Remmy carry?

At this release My Rust server | Powered by Remmy is offline, having last been seen 28 hours ago. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is My Rust server | Powered by Remmy placed?

The rank for My Rust server | Powered by Remmy is #9,726 on seven-day player hours, in the top 44% of ranked servers.

Lists and tags

Where does My Rust server | Powered by Remmy appear among the Rust Census lists and filters?

These Rust Census lists include My Rust server | Powered by Remmy: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on My Rust server | Powered by Remmy?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags My Rust server | Powered by Remmy publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for My Rust server | Powered by Remmy?

My Rust server | Powered by Remmy runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On My Rust server | Powered by Remmy, what rules and settings are in force?

No gather rate is recorded for My Rust server | Powered by Remmy in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join My Rust server | Powered by Remmy?

Enter client.connect 132.147.222.7:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.