Statistical profileOffline
Evolution Test Server
131.196.198.143:28031 checked 8d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,383 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Evolution Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:06 UTC9d ago | 1 | – | running | 1 |
| Sun 18 Oct, 22:12 UTC10d ago | 3 | – | 1.8 days | 1 |
| Thu 15 Oct, 17:40 UTC14d ago | 1 | – | 3.2 days | 1 |
| Thu 15 Oct, 03:14 UTC14d ago | 1 | – | 0.6 days | 1 |
| Wed 14 Oct, 03:30 UTC15d ago | 2 | – | 1 days | 1 |
| Tue 13 Oct, 02:04 UTC16d ago | 3 | – | 1.1 days | 1 |
| Thu 1 Oct, 17:25 UTC FW28d ago | 1 | held half | 11.4 days | 0 |
| Wed 30 Sep, 23:43 UTC28d ago | 3 | – | 0.7 days | 1 |
| Wed 30 Sep, 07:04 UTC29d ago | 3 | – | 0.7 days | 0 |
| Tue 29 Sep, 19:49 UTC29d ago | 3 | – | 0.5 days | 1 |
| Mon 28 Sep, 23:52 UTC30d ago | 3 | – | 0.8 days | 0 |
| Mon 28 Sep, 00:25 UTC31d ago | 3 | – | 1 days | 0 |
| Fri 25 Sep, 04:27 UTC34d ago | 3 | held half | 2.8 days | 0 |
| Thu 24 Sep, 02:47 UTC35d ago | 2 | – | 1.1 days | 0 |
| Sat 19 Sep, 00:26 UTC40d ago | 1 | halved by day 1 | 5.1 days | 0 |
| Thu 17 Sep, 23:51 UTC41d ago | 1 | – | 1 days | 0 |
| Thu 17 Sep, 14:22 UTC42d ago | 1 | – | 0.4 days | 0 |
| Thu 17 Sep, 01:49 UTC42d ago | 2 | – | 0.5 days | 0 |
| Wed 16 Sep, 16:50 UTC43d ago | 3 | – | 0.4 days | 1 |
| Tue 15 Sep, 15:50 UTC44d ago | 3 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Evolution Test Server
What the server publishes and what was recorded
| Address | 131.196.198.143:28031 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 15 max |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 17:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 126 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 77 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 226 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Evolution Test Server?
Evolution Test Server wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 1 hours have passed since this world was made.
How is wipe day run on Evolution Test Server?
The average busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is Evolution Test Server, and is it online now?
Last seen 8 days 23 hours ago, Evolution Test Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Evolution Test Server?
No region is published by Evolution Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 131.196.198.143:28031 it is addressed.
On which Rust version does Evolution Test Server operate?
This release lists Evolution Test Server on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Evolution Test Server?
The last count for Evolution Test Server was 8 days 23 hours ago; it is offline at present.
What position does Evolution Test Server hold in the server rankings?
The rank for Evolution Test Server is #15,383 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does Evolution Test Server appear among the Rust Census lists and filters?
These Rust Census lists include Evolution Test Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Evolution Test Server?
Read by the game's server browser, Evolution Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts15 (Group limit): The limit is 15 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Evolution Test Server?
Size 5,000 and seed 1337: that is the procedural map on Evolution Test Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
On Evolution Test Server, what rules and settings are in force?
No gather rate is given in the name of Evolution Test Server. No group exceeds 15 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Evolution Test Server?
Enter client.connect 131.196.198.143:28031 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/evolutionpve.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts15,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts15 | Group limit The limit is 15 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.