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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,961 players on 11,791 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[Eternal] Rust Vanilla PVE

129.232.213.149:28015 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (22:00 UTC)
Source
Live server queries
Server address
129.232.213.149:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 2

Rank

#6,863

top 31%

Last wipe

27d ago

no schedule published

Next wipe

7d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,863 of all ranked servers, the top 31%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [Eternal] Rust Vanilla PVE

Players now and over time, UTC

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 20hThu 5 Nov, 19:00 UTCForce wipe FW
35d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:36 UTC FW27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [Eternal] Rust Vanilla PVE

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of [Eternal] Rust Vanilla PVE

What the server publishes and what was recorded

Address129.232.213.149:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:36 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average79 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [Eternal] Rust Vanilla PVE: what is it?

The force wipe is the only wipe [Eternal] Rust Vanilla PVE takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 2 hours.

On [Eternal] Rust Vanilla PVE, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is [Eternal] Rust Vanilla PVE, and is it online now?

This release records [Eternal] Rust Vanilla PVE as online. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 26 September 2026.

What location has been recorded for [Eternal] Rust Vanilla PVE?

A region is not published by [Eternal] Rust Vanilla PVE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 129.232.213.149:28015 is its address.

Which Rust version is [Eternal] Rust Vanilla PVE running?

This release lists [Eternal] Rust Vanilla PVE on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on [Eternal] Rust Vanilla PVE?

[Eternal] Rust Vanilla PVE stands at 0 players from 40 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.

What position does [Eternal] Rust Vanilla PVE hold in the server rankings?

The rank for [Eternal] Rust Vanilla PVE is #6,863 on seven-day player hours, in the top 31% of ranked servers.

Tag details

Where does [Eternal] Rust Vanilla PVE appear among the Rust Census lists and filters?

These Rust Census lists include [Eternal] Rust Vanilla PVE: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on [Eternal] Rust Vanilla PVE?

These are the tags [Eternal] Rust Vanilla PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [Eternal] Rust Vanilla PVE?

A procedural map runs on [Eternal] Rust Vanilla PVE, generated by the game.

What settings and rules have been listed for [Eternal] Rust Vanilla PVE?

No gather rate is given in the name of [Eternal] Rust Vanilla PVE. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join [Eternal] Rust Vanilla PVE?

Enter client.connect 129.232.213.149:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.