Statistical profileOnline
Rust Server ZA - Chill
129.232.154.35:28025 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,143
top 37%
Last wipe
4d ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,143 of all ranked servers, the top 37%, on player hours over the last seven days.
- Its current map went up 4d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust Server ZA - Chill
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Usual gap
2.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:14 UTC4d ago | 1 | – | running | 0 |
| Wed 21 Oct, 14:26 UTC6d ago | 1 | halved by day 1 | 2 days | 0 |
| Mon 12 Oct, 16:12 UTC15d ago | 1 | halved by day 6 | 8.9 days | 0 |
| Fri 9 Oct, 17:48 UTC18d ago | 0 | – | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Server ZA - Chill
3000 · seed 2751440956
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 2751440956 |
8. Server characteristics
Table 4: Characteristics of Rust Server ZA - Chill
What the server publishes and what was recorded
| Address | 129.232.154.35:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 23 Oct 2026, 15:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Chill server, NO KOS: Give people a chance to talk. Map wipes: monthly (first Thursday). Blueprint wipes: quarterly, next 7 Jan 2027.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Intoxicated ZA Vanilla 3 - 01 Oct | AF · groups of 8+ · monthly · 19 on average | 8 / 150 |
| ServerZ Rust Monthly ZA | AF · groups of 8+ · monthly · 2 on average | 0 / 50 |
| Voodoo ZA | AF · groups of 8+ · monthly · 1 on average | 1 / 100 |
| Intoxicated ZA Vanilla 1 - 15 Oct | AF · groups of 8+ · biweekly · 8 on average | 3 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 76 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
When does Rust Server ZA - Chill wipe, and how often?
Once a month, and only with the force wipe, does Rust Server ZA - Chill wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 4 days 17 hours have passed since this world was made. The tags list a wipe schedule of one month.
How is wipe day run on Rust Server ZA - Chill?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 15 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 3.5.
Server record
Is Rust Server ZA - Chill up, and how well has it held up?
This release records Rust Server ZA - Chill as online. About 4 days 15 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.
How well does Rust Server ZA - Chill perform?
Average server fps over the last 48 hours was 68, with a low of 55. The world carried up to 52,468 entities, including buildings, deployables and all else. Up to 2,395 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is Rust Server ZA - Chill based?
No region tag is published by Rust Server ZA - Chill, but its name points to Africa. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 129.232.154.35:28025 is its address.
Which Rust version is Rust Server ZA - Chill running?
This release lists Rust Server ZA - Chill on Rust network protocol 2635 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Rust Server ZA - Chill carry?
Rust Server ZA - Chill stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Rust Server ZA - Chill placed?
The rank for Rust Server ZA - Chill is #8,143 on seven-day player hours, in the top 37% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Rust Server ZA - Chill?
These Rust Census lists include Rust Server ZA - Chill: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is meant by each tag shown on Rust Server ZA - Chill?
Read by the game's server browser, Rust Server ZA - Chill publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Rust Server ZA - Chill?
Rust Server ZA - Chill runs a procedural map of size 3,000 with seed 2751440956, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Rust Server ZA - Chill configured, and what rules does it keep?
No gather rate is recorded for Rust Server ZA - Chill in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Rust Server ZA - Chill?
Enter client.connect 129.232.154.35:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://www.GamingEvolved.co.za.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.