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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,438 players on 11,634 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server ZA - Chill

129.232.154.35:28025 checked 10m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (08:20 UTC)
Source
Live server queries
Server address
129.232.154.35:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#8,143

top 37%

Last wipe

4d ago

monthly schedule

Next wipe

8d 10h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,143 of all ranked servers, the top 37%, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust Server ZA - Chill

Players now and over time, UTC

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608009:0018:0003:0013:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

Usual gap

2.9 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 10hThu 5 Nov, 19:00 UTCForce wipe FW
36d 10hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC4d ago 1 – running 0
Wed 21 Oct, 14:26 UTC6d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC15d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC18d ago 0 – 2.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server ZA - Chill

3000 · seed 2751440956

Map of Rust Server ZA - Chill

Table 3: The world

As the server publishes it

MapProcedural Map
Size3000
Seed2751440956
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rust Server ZA - Chill

What the server publishes and what was recorded

Address129.232.154.35:28025
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe23 Oct 2026, 15:14 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Chill server, NO KOS: Give people a chance to talk. Map wipes: monthly (first Thursday). Blueprint wipes: quarterly, next 7 Jan 2027.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 19 on average8 / 150
ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 2 on average0 / 50
Voodoo ZAAF · groups of 8+ · monthly · 1 on average1 / 100
Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 8 on average3 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average76 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34 / 1000

11. Quick answers

From the figures on this page.

Wipe records

When does Rust Server ZA - Chill wipe, and how often?

Once a month, and only with the force wipe, does Rust Server ZA - Chill wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 4 days 17 hours have passed since this world was made. The tags list a wipe schedule of one month.

How is wipe day run on Rust Server ZA - Chill?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 15 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 3.5.

Server record

Is Rust Server ZA - Chill up, and how well has it held up?

This release records Rust Server ZA - Chill as online. About 4 days 15 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

How well does Rust Server ZA - Chill perform?

Average server fps over the last 48 hours was 68, with a low of 55. The world carried up to 52,468 entities, including buildings, deployables and all else. Up to 2,395 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is Rust Server ZA - Chill based?

No region tag is published by Rust Server ZA - Chill, but its name points to Africa. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 129.232.154.35:28025 is its address.

Which Rust version is Rust Server ZA - Chill running?

This release lists Rust Server ZA - Chill on Rust network protocol 2635 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Rust Server ZA - Chill carry?

Rust Server ZA - Chill stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Rust Server ZA - Chill placed?

The rank for Rust Server ZA - Chill is #8,143 on seven-day player hours, in the top 37% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Rust Server ZA - Chill?

These Rust Census lists include Rust Server ZA - Chill: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What is meant by each tag shown on Rust Server ZA - Chill?

Read by the game's server browser, Rust Server ZA - Chill publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Rust Server ZA - Chill?

Rust Server ZA - Chill runs a procedural map of size 3,000 with seed 2751440956, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Rust Server ZA - Chill configured, and what rules does it keep?

No gather rate is recorded for Rust Server ZA - Chill in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Rust Server ZA - Chill?

Enter client.connect 129.232.154.35:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://www.GamingEvolved.co.za.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.