Statistical profileOffline
probe
128.65.59.21:29115 checked 6d ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on probe
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:39 UTC6d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of probe
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of probe
What the server publishes and what was recorded
| Address | 128.65.59.21:29115 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 14:44 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 193 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 283 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for probe: what is it?
With too few wipes of probe on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 23 hours ago.
How is wipe day run on probe?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
Is probe up, and how well has it held up?
probe is offline at the time of this release; it was last seen 6 days 23 hours ago. A total of 0 of 144 hours were up over 6 full days, which is 0% of the time. The first sighting of it by Rust Census was on 22 October 2026.
What location has been recorded for probe?
No region is published by probe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 128.65.59.21:29115 is its address.
Which Rust version is probe running?
This release lists probe on Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on probe?
The last count for probe was 6 days 23 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
What position does probe hold in the server rankings?
For seven-day player hours, probe is ranked #15,335, placing it in the top 69% of all ranked servers.
Lists and tags
Where does probe appear among the Rust Census lists and filters?
These Rust Census lists include probe: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on probe?
These are the tags probe publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on probe?
probe runs a procedural map, which the game generates.
On probe, what rules and settings are in force?
No gather rate is given in the name of probe. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join probe?
You can open the console in Rust with F1 and enter client.connect 128.65.59.21:29115; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Game build: 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.