Statistical profileOnline
DuckGang
128.0.114.99:10600 checked 8m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on DuckGang
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of DuckGang
What the server publishes and what was recorded
| Address | 128.0.114.99:10600 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:20 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 113 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 196 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 73 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 211 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for DuckGang: what is it?
With too few wipes of DuckGang on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 28 days ago.
Server record
How reliable is DuckGang, and is it online now?
This release records DuckGang as online. By its own reported uptime, it restarted about 13 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 7 October 2026.
How well does DuckGang perform?
The figures for the last 48 hours give an average of 10 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 15,446. Memory use reached 1,054 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is DuckGang based?
A region is not published by DuckGang. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 128.0.114.99:10600 it is addressed.
What version of Rust has been recorded on DuckGang?
Rust network protocol 2635 and build 168909 on Windows is the version DuckGang runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does DuckGang carry?
The present count is 0 players on DuckGang, out of 50 slots. Averaged across seven days, the count is 0 players.
What position does DuckGang hold in the server rankings?
The rank for DuckGang is #15,289 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does DuckGang appear among the Rust Census lists and filters?
Included in these Rust Census lists is DuckGang: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on DuckGang: what do they indicate?
Read by the game's server browser, DuckGang publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for DuckGang?
DuckGang runs a procedural map of size 2,000 with seed 6738, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On DuckGang, what rules and settings are in force?
No gather rate is given in the name of DuckGang. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join DuckGang?
You can open the console in Rust with F1 and enter client.connect 128.0.114.99:10600; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
