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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,920 players on 11,693 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

gitsync-carbon

125.236.230.198:28025 checked 25d ago

moddedcarbon
Release date
Next release
In five minutes (03:50 UTC)
Source
Live server queries
Server address
125.236.230.198:28025
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,986

top 71%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on gitsync-carbon

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of gitsync-carbon

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of gitsync-carbon

What the server publishes and what was recorded

Address125.236.230.198:28025
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 22:40 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average14 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average36 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average136 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does gitsync-carbon wipe, and how often?

With too few wipes of gitsync-carbon on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 3 hours have passed since this world was made.

About the server

How reliable is gitsync-carbon, and is it online now?

The latest count records gitsync-carbon as offline, last seen 25 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 3 October 2026.

In which location is gitsync-carbon based?

A region is not published by gitsync-carbon. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 125.236.230.198:28025 it is addressed.

On which Rust version does gitsync-carbon operate?

The version in use on gitsync-carbon is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does gitsync-carbon carry?

At this release gitsync-carbon is offline, having last been seen 25 days 22 hours ago.

In the rankings of Rust servers, where is gitsync-carbon placed?

The rank for gitsync-carbon is #15,986 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Which Rust Census filters and lists cover gitsync-carbon?

These Rust Census lists include gitsync-carbon: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on gitsync-carbon?

These are the tags gitsync-carbon publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for gitsync-carbon?

gitsync-carbon runs a procedural map, which the game generates.

What settings and rules have been listed for gitsync-carbon?

The name of gitsync-carbon carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join gitsync-carbon?

Enter client.connect 125.236.230.198:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players Slots: 2.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.