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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,690 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustov 2.0

124.171.41.77:28015 checked 33d ago

moddedcarbon
Release date
Next release
In five minutes (06:47 UTC)
Source
Live server queries
Server address
124.171.41.77:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,621

top 71%

Last wipe

53d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,621 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 53d ago.

2. Players

Figure 1: Players on Rustov 2.0

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rustov 2.0

3500 · seed 1834446663

Map of Rustov 2.0

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1834446663
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rustov 2.0

What the server publishes and what was recorded

Address124.171.41.77:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 12:21 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average81 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average82 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rustov 2.0: what is it?

The rhythm of Rustov 2.0's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 53 days 10 hours have passed since this world was made.

Server record

Is Rustov 2.0 up, and how well has it held up?

Last seen 33 days 16 hours ago, Rustov 2.0 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

In which location is Rustov 2.0 based?

No region is published by Rustov 2.0. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 124.171.41.77:28015 it is addressed.

What version of Rust has been recorded on Rustov 2.0?

The version in use on Rustov 2.0 is Rust network protocol 2633 and build 163493 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Rustov 2.0?

The last count for Rustov 2.0 was 33 days 16 hours ago; it is offline at present.

How does Rustov 2.0 compare with other servers in the rankings?

The rank for Rustov 2.0 is #15,621 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Which Rust Census filters and lists cover Rustov 2.0?

Included in these Rust Census lists is Rustov 2.0: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Rustov 2.0?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): The server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Rustov 2.0 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Rustov 2.0?

The procedural map on Rustov 2.0 is generated by the game, measures 3,500 and carries seed 1834446663. The same size and seed produce the same map; RustMaps shows it from this page.

On Rustov 2.0, what rules and settings are in force?

No gather rate is given in the name of Rustov 2.0. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Rustov 2.0?

Enter client.connect 124.171.41.77:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163493Build The server runs game build 163493.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.