Statistical profileOffline
TestServer
124.170.83.248:28015 checked 30d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,547
top 61%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #14,547 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TestServer
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TestServer
What the server publishes and what was recorded
| Address | 124.170.83.248:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 32 max |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 09:31 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 62 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 112 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 36 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 119 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TestServer?
Too few wipes of TestServer are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 30 days 11 hours.
Server details
What does the record show for the uptime and current status of TestServer?
Last seen 30 days 11 hours ago, TestServer is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 29 September 2026.
What location has been recorded for TestServer?
No region is published by TestServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 124.170.83.248:28015 is its address.
Which Rust version is TestServer running?
The version in use on TestServer is Rust network protocol 2633 and build 163207 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does TestServer carry?
At this release TestServer is offline, having last been seen 30 days 11 hours ago.
In the rankings of Rust servers, where is TestServer placed?
For seven-day player hours, TestServer is ranked #14,547, placing it in the top 61% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry TestServer?
These Rust Census lists include TestServer: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on TestServer?
Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts32 (Group limit): Team size is capped at 32; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
How is TestServer configured, and what rules does it keep?
No gather rate is recorded for TestServer in its name. The group limit is 32 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to TestServer?
You can open the console in Rust with F1 and enter client.connect 124.170.83.248:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs163207,ts32,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts32 | Group limit Team size is capped at 32. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163207 | Build Build 163207 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.