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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 90,952 players on 11,834 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TestServer

124.170.83.248:28015 checked 30d ago

moddedoxide
Release date
Next release
In five minutes (09:38 UTC)
Source
Live server queries
Server address
124.170.83.248:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,547

top 61%

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,547 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TestServer

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address124.170.83.248:28015
Region–
Max players10
Group limit32 max
Wipe schedule–
Last wipe29 Sep 2026, 09:31 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average119 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347 / 350

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on TestServer?

Too few wipes of TestServer are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 30 days 11 hours.

Server details

What does the record show for the uptime and current status of TestServer?

Last seen 30 days 11 hours ago, TestServer is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 29 September 2026.

What location has been recorded for TestServer?

No region is published by TestServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 124.170.83.248:28015 is its address.

Which Rust version is TestServer running?

The version in use on TestServer is Rust network protocol 2633 and build 163207 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does TestServer carry?

At this release TestServer is offline, having last been seen 30 days 11 hours ago.

In the rankings of Rust servers, where is TestServer placed?

For seven-day player hours, TestServer is ranked #14,547, placing it in the top 61% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TestServer?

These Rust Census lists include TestServer: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on TestServer?

Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts32 (Group limit): Team size is capped at 32; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

How is TestServer configured, and what rules does it keep?

No gather rate is recorded for TestServer in its name. The group limit is 32 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to TestServer?

You can open the console in Rust with F1 and enter client.connect 124.170.83.248:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163207,ts32,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts32Group limit Team size is capped at 32.
v2633Protocol Your game must run protocol 2633 to join.
cs163207Build Build 163207 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.