Statistical profileOffline
Rust MOD Test
124.103.79.194:28035 checked 36d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,242
top 58%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,242 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on Rust MOD Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust MOD Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust MOD Test
What the server publishes and what was recorded
| Address | 124.103.79.194:28035 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 05:17 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 71 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 109 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 37 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust MOD Test: what is it?
With too few wipes of Rust MOD Test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days 2 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of Rust MOD Test?
The latest count records Rust MOD Test as offline, last seen 36 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 22 September 2026.
Which location does Rust MOD Test run from?
No region is given by Rust MOD Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 124.103.79.194:28035 is its address.
Which Rust version is Rust MOD Test running?
Rust network protocol 2633 and build 164530 on Windows is the version Rust MOD Test runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Rust MOD Test?
At this release Rust MOD Test is offline, having last been seen 36 days 22 hours ago.
In the rankings of Rust servers, where is Rust MOD Test placed?
For seven-day player hours, Rust MOD Test is ranked #13,242, placing it in the top 58% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Rust MOD Test?
Included in these Rust Census lists is Rust MOD Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on Rust MOD Test?
gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Rust MOD Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Rust MOD Test?
The game generates the procedural map on Rust MOD Test.
On Rust MOD Test, what rules and settings are in force?
The name of Rust MOD Test carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Rust MOD Test?
You can open the console in Rust with F1 and enter client.connect 124.103.79.194:28035; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.