Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,323 players on 11,766 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

NDA_DEV

123.51.31.246:28015 checked 6d ago

moddedoxide
Release date
Next release
In five minutes (03:30 UTC)
Source
Live server queries
Server address
123.51.31.246:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#12,426

top 56%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,426 of all ranked servers, the top 56%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on NDA_DEV

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of NDA_DEV

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of NDA_DEV

What the server publishes and what was recorded

Address123.51.31.246:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 04:43 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does NDA_DEV wipe, and how often?

Too few wipes of NDA_DEV are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 7 hours ago.

Server record

How reliable is NDA_DEV, and is it online now?

NDA_DEV is offline at the time of this release; it was last seen 6 days 8 hours ago. 3 of 168 hours on across the last 7 full days gives an uptime of 2%. It was first seen by Rust Census on 2 October 2026.

What location has been recorded for NDA_DEV?

A region is not published by NDA_DEV. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 123.51.31.246:28015 it is addressed.

On which Rust version does NDA_DEV operate?

Rust network protocol 2635 and build 168909 on Windows is the version NDA_DEV runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for NDA_DEV?

NDA_DEV is offline at present; its last recording was 6 days 8 hours ago. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is NDA_DEV placed?

For seven-day player hours, NDA_DEV is ranked #12,426, placing it in the top 56% of all ranked servers.

Tag details

Which Rust Census filters and lists cover NDA_DEV?

Included in these Rust Census lists is NDA_DEV: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on NDA_DEV?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags NDA_DEV publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for NDA_DEV?

NDA_DEV runs a procedural map, which the game generates.

How is NDA_DEV configured, and what rules does it keep?

No gather rate is recorded for NDA_DEV in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join NDA_DEV?

Enter client.connect 123.51.31.246:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.