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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,681 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RetroPVE

123.50.149.73:28019 checked 12d ago

moddedcarbon
Release date
Next release
In five minutes (16:40 UTC)
Source
Live server queries
Server address
123.50.149.73:28019
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,066

top 65%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,066 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on RetroPVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:46 UTC12d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RetroPVE

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RetroPVE

What the server publishes and what was recorded

Address123.50.149.73:28019
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 16:18 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RetroPVE?

Too few wipes of RetroPVE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 6 hours have passed since this world was made.

How is wipe day run on RetroPVE?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

Is RetroPVE up, and how well has it held up?

RetroPVE is offline at the time of this release; it was last seen 12 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 16 October 2026.

Which location does RetroPVE run from?

A region is not published by RetroPVE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 123.50.149.73:28019 it is addressed.

On which Rust version does RetroPVE operate?

Rust network protocol 2634 and build 167781 on Linux is the version RetroPVE runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on RetroPVE?

RetroPVE is offline at present; its last recording was 12 days 6 hours ago.

How does RetroPVE compare with other servers in the rankings?

The rank for RetroPVE is #14,066 on seven-day player hours, in the top 65% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RetroPVE?

These Rust Census lists include RetroPVE: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RetroPVE carry?

Read by the game's server browser, RetroPVE publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for RetroPVE?

No gather rate is given in the name of RetroPVE. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join RetroPVE?

Enter client.connect 123.50.149.73:28019 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.