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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,116 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

IRCP - Test Server

122.199.5.68:28050 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (06:55 UTC)
Source
Live server queries
Server address
122.199.5.68:28050
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on IRCP - Test Server

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608007:0016:0001:0010:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:28 UTC4d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of IRCP - Test Server

2000 · seed 1586544950

Map of IRCP - Test Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed1586544950
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of IRCP - Test Server

What the server publishes and what was recorded

Address122.199.5.68:28050
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 11:28 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average32 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does IRCP - Test Server wipe, and how often?

With too few wipes of IRCP - Test Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 4 days 19 hours have passed since this world was made.

What should you expect on wipe day at IRCP - Test Server?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of IRCP - Test Server?

IRCP - Test Server is online at the time of this release. The uptime it reports puts the last restart at about 4 days 17 hours ago. 108 of 168 hours on across the last 7 full days gives an uptime of 64%. The first sighting of it by Rust Census was on 13 September 2026.

How well does IRCP - Test Server perform?

Average server fps over the last 48 hours was 56, with a low of 47. Buildings, deployables and everything else in the world took the entity count to 17,405. Up to 1,844 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for IRCP - Test Server?

A region is not published by IRCP - Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 122.199.5.68:28050 is its address.

On which Rust version does IRCP - Test Server operate?

Rust network protocol 2635 and build 168909 on Windows is the version IRCP - Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on IRCP - Test Server?

At counting time IRCP - Test Server recorded 0 players across 10 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is IRCP - Test Server placed?

For seven-day player hours, IRCP - Test Server is ranked #15,339, placing it in the top 69% of all ranked servers.

Tags, lists

Where does IRCP - Test Server appear among the Rust Census lists and filters?

The Rust Census lists that IRCP - Test Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on IRCP - Test Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags IRCP - Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for IRCP - Test Server?

Size 2,000 and seed 1586544950: that is the procedural map on IRCP - Test Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On IRCP - Test Server, what rules and settings are in force?

No gather rate is recorded for IRCP - Test Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join IRCP - Test Server?

Enter client.connect 122.199.5.68:28050 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.