Statistical profileOffline
Server start
122.107.211.79:28015 checked 32d ago
Connect to this server
1. Main points
Players now
4/ 10
40% full
7-day average
0
peak –
Rank
#10,633
top 45%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 4 players on it, 40% of its 10 slots.
- It ranks #10,633 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Server start
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
3 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 02:47 UTC32d ago | 5 | – | running | 0 |
| Thu 24 Sep, 02:57 UTC35d ago | 0 | – | 3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server start
1500 · seed 69977523
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 69977523 |
8. Server characteristics
Table 3: Characteristics of Server start
What the server publishes and what was recorded
| Address | 122.107.211.79:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 02:58 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 75 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 137 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 44 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 133 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Server start?
With too few wipes of Server start on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 32 days 17 hours have passed since this world was made.
What should you expect on wipe day at Server start?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 2 hours after it began.
About the server
What does the record show for the uptime and current status of Server start?
The latest count records Server start as offline, last seen 32 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 16 September 2026.
Which location does Server start run from?
No region is published by Server start. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 122.107.211.79:28015 it is addressed.
What version of Rust has been recorded on Server start?
This release lists Server start on Rust network protocol 2633 and build 164530, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Server start carry?
At this release Server start is offline, having last been seen 32 days 8 hours ago.
In the rankings of Rust servers, where is Server start placed?
For seven-day player hours, Server start is ranked #10,633, placing it in the top 45% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Server start?
The Rust Census lists that Server start fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Server start: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Server start publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Server start?
Server start runs a procedural map of size 1,500 with seed 69977523, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Server start, what rules and settings are in force?
No gather rate is given in the name of Server start. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Server start?
You can open the console in Rust with F1 and enter client.connect 122.107.211.79:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.