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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,895 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[SEA] facepunch Premium 10

EA 121.180.200.186:28015 checked 3d ago

monthly wipes vanilla
Release date
Next release
In five minutes (15:00 UTC)
Source
Live server queries
Server address
121.180.200.186:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,339

top 69% · #500 in EA

Last wipe

3d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, and #500 in EA, on player hours over the last seven days.
  • Its current map went up 3d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [SEA] facepunch Premium 10

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

Usual gap

8.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 11hThu 5 Nov, 19:00 UTCForce wipe FW
35d 11hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctMon 19 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:52 UTC3d ago 0 – running 1
Mon 19 Oct, 22:33 UTC9d ago 1 – 5.6 days 0
Thu 8 Oct, 09:49 UTC20d ago 2 held half 11.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [SEA] facepunch Premium 10

4500 · seed 1

Map of [SEA] facepunch Premium 10

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [SEA] facepunch Premium 10

What the server publishes and what was recorded

Address121.180.200.186:28015
RegionEA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe25 Oct 2026, 12:52 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average72 / 200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average18 / 100
[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 15 on average5 / 250
[SEA] Facepunch 1EA · groups of 8+ · monthly · 13 on average15 / 300
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average3 / 50
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average1 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [SEA] facepunch Premium 10: what is it?

A monthly force wipe is the sole occasion on which [SEA] facepunch Premium 10 wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 3 days 18 hours ago. The tags list a wipe schedule of one month.

What should you expect on wipe day at [SEA] facepunch Premium 10?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server details

How reliable is [SEA] facepunch Premium 10, and is it online now?

The latest count records [SEA] facepunch Premium 10 as offline, last seen 3 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. It was first seen by Rust Census on 13 September 2026.

Which location does [SEA] facepunch Premium 10 run from?

In Asia [SEA] facepunch Premium 10 lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 121.180.200.186:28015 it is addressed.

On which Rust version does [SEA] facepunch Premium 10 operate?

The version in use on [SEA] facepunch Premium 10 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for [SEA] facepunch Premium 10?

At this release [SEA] facepunch Premium 10 is offline, having last been seen 3 days 16 hours ago. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is [SEA] facepunch Premium 10 placed?

On player hours over the last seven days [SEA] facepunch Premium 10 stands at #15,339, #500 in Asia, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [SEA] facepunch Premium 10?

Included in these Rust Census lists is [SEA] facepunch Premium 10: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The tags on [SEA] facepunch Premium 10: what do they indicate?

Read by the game's server browser, [SEA] facepunch Premium 10 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; EA (East Asia): East Asia is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [SEA] facepunch Premium 10?

Size 4,500 and seed 1: that is the procedural map on [SEA] facepunch Premium 10, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is [SEA] facepunch Premium 10 configured, and what rules does it keep?

The name of [SEA] facepunch Premium 10 carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join [SEA] facepunch Premium 10?

Enter client.connect 121.180.200.186:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Region

EAEast Asia East Asia is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.