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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,350 players on 11,893 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build

120.151.234.205:28015 checked 19d ago

Release date
Next release
In five minutes (08:15 UTC)
Source
Live server queries
Server address
120.151.234.205:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,595

top 62%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,595 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Creative / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build

What the server publishes and what was recorded

Address120.151.234.205:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 07:43 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average7 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average8 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average205 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average108 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average39 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Creative / Build: what is it?

The rhythm of Creative / Build's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 19 days 9 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Creative / Build?

Creative / Build is offline at the time of this release; it was last seen 19 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 10 October 2026.

In which location is Creative / Build based?

No region is published by Creative / Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 120.151.234.205:28015 is its address.

What version of Rust has been recorded on Creative / Build?

This release lists Creative / Build on Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Creative / Build?

The last count for Creative / Build was 19 days 9 hours ago; it is offline at present.

How does Creative / Build compare with other servers in the rankings?

For seven-day player hours, Creative / Build is ranked #13,595, placing it in the top 62% of all ranked servers.

Tag details

Where does Creative / Build appear among the Rust Census lists and filters?

Included in these Rust Census lists is Creative / Build: Rust build servers: listed, Community servers and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Creative / Build?

Read by the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is Creative / Build configured, and what rules does it keep?

No gather rate is given in the name of Creative / Build. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Creative / Build?

Enter client.connect 120.151.234.205:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.