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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,925 players on 11,786 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test

119.169.0.246:31015 checked 31d ago

moddedoxide
Release date
Next release
In five minutes (10:19 UTC)
Source
Live server queries
Server address
119.169.0.246:31015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 500

0% full

7-day average

0

peak –

Rank

#12,824

top 54%

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 0% of its 500 slots.
  • It ranks #12,824 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test

4500 · seed 1234567

Map of test

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1234567
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of test

What the server publishes and what was recorded

Address119.169.0.246:31015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 13:49 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does test wipe, and how often?

With too few wipes of test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 49 days 22 hours have passed since this world was made.

Server record

Is test up, and how well has it held up?

test is offline at the time of this release; it was last seen 31 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 27 September 2026.

Which location does test run from?

No region is published by test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 119.169.0.246:31015 it is addressed.

On which Rust version does test operate?

Rust network protocol 2633 and build 163493 on Windows is the version test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on test?

test is offline at present; its last recording was 31 days 2 hours ago.

In the rankings of Rust servers, where is test placed?

The rank for test is #12,824 on seven-day player hours, in the top 54% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover test?

These Rust Census lists include test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on test?

Read by the game's server browser, test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on test?

The procedural map on test is generated by the game, measures 4,500 and carries seed 1234567. The same size and seed produce the same map; RustMaps shows it from this page.

How is test configured, and what rules does it keep?

No gather rate is given in the name of test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to test?

Enter client.connect 119.169.0.246:31015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs163493Build Game build: 163493.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.