Statistical profileOnline
Zion Friends PvE - Private
118.236.51.50:28015 checked 8m ago
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1. Main points
Players now
0/ ?
7-day average
0
peak 2
Rank
#8,512
top 38%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,512 of all ranked servers, the top 38%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Zion Friends PvE - Private
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Zion Friends PvE - Private
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Zion Friends PvE - Private
What the server publishes and what was recorded
| Address | 118.236.51.50:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 14:02 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 265 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 69 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 100 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 33 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 53 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 8 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Zion Friends PvE - Private wipe, and how often?
The rhythm of Zion Friends PvE - Private's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 12 hours.
Server details
What does the record show for the uptime and current status of Zion Friends PvE - Private?
At the latest check, Zion Friends PvE - Private was online. Of the 72 hours in the last 3 full days, it was up 71 of them, or 99%. It was first seen by Rust Census on 26 October 2026.
What location has been recorded for Zion Friends PvE - Private?
No region is given by Zion Friends PvE - Private. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 118.236.51.50:28015 is its address.
Which Rust version is Zion Friends PvE - Private running?
Rust network protocol 2635 and build 168909 on Linux is the version Zion Friends PvE - Private runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Zion Friends PvE - Private?
At the time of counting, Zion Friends PvE - Private recorded 0 players. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.
How does Zion Friends PvE - Private compare with other servers in the rankings?
The rank for Zion Friends PvE - Private is #8,512 on seven-day player hours, in the top 38% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Zion Friends PvE - Private?
The Rust Census lists that Zion Friends PvE - Private fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Zion Friends PvE - Private carry?
These are the tags Zion Friends PvE - Private publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Zion Friends PvE - Private?
A procedural map runs on Zion Friends PvE - Private, generated by the game.
On Zion Friends PvE - Private, what rules and settings are in force?
No gather rate is recorded for Zion Friends PvE - Private in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Zion Friends PvE - Private?
Enter client.connect 118.236.51.50:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.