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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,700 players on 11,793 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Pinny Test

118.160.81.127:28015 checked 22d ago

moddedoxide
Release date
Next release
In five minutes (14:20 UTC)
Source
Live server queries
Server address
118.160.81.127:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,438

top 60%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,438 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Pinny Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Pinny Test

5000 · seed 2128749943

Map of Pinny Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed2128749943
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Pinny Test

What the server publishes and what was recorded

Address118.160.81.127:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 01:48 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average86 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309 / 350

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Pinny Test?

Too few wipes of Pinny Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 20 hours ago.

Server record

Is Pinny Test up, and how well has it held up?

The latest count records Pinny Test as offline, last seen 22 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 4 October 2026.

In which location is Pinny Test based?

No region is given by Pinny Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 118.160.81.127:28015 it is addressed.

Which Rust version is Pinny Test running?

This release lists Pinny Test on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Pinny Test?

Pinny Test is offline at present; its last recording was 22 days 8 hours ago.

In the rankings of Rust servers, where is Pinny Test placed?

For seven-day player hours, Pinny Test is ranked #13,438, placing it in the top 60% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Pinny Test?

Included in these Rust Census lists is Pinny Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Pinny Test carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Pinny Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Pinny Test?

Size 5,000 and seed 2128749943: that is the procedural map on Pinny Test, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Pinny Test configured, and what rules does it keep?

No gather rate is recorded for Pinny Test in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Pinny Test?

Enter client.connect 118.160.81.127:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build The server runs game build 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.