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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,005 players on 11,867 servers
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Statistical profileOffline

My Rust Devblog 133 Server on Version 1051.72

117.20.69.122:28015 checked 19d ago

modded
Release date
Next release
In five minutes (05:45 UTC)
Source
Live server queries
Server address
117.20.69.122:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,332

top 65%

Last wipe

–

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,332 of all ranked servers, the top 65%, on player hours over the last seven days.

2. Players

Figure 1: Players on My Rust Devblog 133 Server on Version 1051.72

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Rust Devblog 133 Server on Version 1051.72

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Rust Devblog 133 Server on Version 1051.72

What the server publishes and what was recorded

Address117.20.69.122:28015
Region–
Max players1
Group limitnot published
Wipe schedule–
Last wipe–
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average251 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350 / 350

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for My Rust Devblog 133 Server on Version 1051.72: what is it?

The rhythm of My Rust Devblog 133 Server on Version 1051.72's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC.

Server details

Is My Rust Devblog 133 Server on Version 1051.72 up, and how well has it held up?

Last seen 19 days 10 hours ago, My Rust Devblog 133 Server on Version 1051.72 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 10 October 2026.

Which location does My Rust Devblog 133 Server on Version 1051.72 run from?

No region is given by My Rust Devblog 133 Server on Version 1051.72. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 117.20.69.122:28015 it is addressed.

What version of Rust has been recorded on My Rust Devblog 133 Server on Version 1051.72?

The version in use on My Rust Devblog 133 Server on Version 1051.72 is Rust network protocol 1806 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does My Rust Devblog 133 Server on Version 1051.72 carry?

The last count for My Rust Devblog 133 Server on Version 1051.72 was 19 days 10 hours ago; it is offline at present.

In the rankings of Rust servers, where is My Rust Devblog 133 Server on Version 1051.72 placed?

For seven-day player hours, My Rust Devblog 133 Server on Version 1051.72 is ranked #14,332, placing it in the top 65% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover My Rust Devblog 133 Server on Version 1051.72?

Included in these Rust Census lists is My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.

Which meanings do the tags on My Rust Devblog 133 Server on Version 1051.72 carry?

These are the tags My Rust Devblog 133 Server on Version 1051.72 publishes for the game's server browser to read: mp1 (Max players): 1 slots are available; v1806 (Protocol): To connect, your game version must match protocol 1806; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game on this modded server; h815a96ff (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for My Rust Devblog 133 Server on Version 1051.72?

The game generates the procedural map on My Rust Devblog 133 Server on Version 1051.72.

What settings and rules have been listed for My Rust Devblog 133 Server on Version 1051.72?

No gather rate is recorded for My Rust Devblog 133 Server on Version 1051.72 in its name. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What steps are needed to join My Rust Devblog 133 Server on Version 1051.72?

You can open the console in Rust with F1 and enter client.connect 117.20.69.122:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asoxide,modded,mp1,v1806,h815a96ff

Game

mp1Max players 1 slots are available.
v1806Protocol To connect, your game version must match protocol 1806.

Mods and access

oxideOxide The plugin framework in use is Oxide (uMod).
moddedModded Plugins or settings alter the game on this modded server.

Other

h815a96ffCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.