Statistical profileOffline
My Rust Devblog 133 Server on Version 1051.72
117.20.69.122:28015 checked 19d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,332
top 65%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,332 of all ranked servers, the top 65%, on player hours over the last seven days.
2. Players
Figure 1: Players on My Rust Devblog 133 Server on Version 1051.72
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Rust Devblog 133 Server on Version 1051.72
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust Devblog 133 Server on Version 1051.72
What the server publishes and what was recorded
| Address | 117.20.69.122:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | – |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 170 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for My Rust Devblog 133 Server on Version 1051.72: what is it?
The rhythm of My Rust Devblog 133 Server on Version 1051.72's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC.
Server details
Is My Rust Devblog 133 Server on Version 1051.72 up, and how well has it held up?
Last seen 19 days 10 hours ago, My Rust Devblog 133 Server on Version 1051.72 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 10 October 2026.
Which location does My Rust Devblog 133 Server on Version 1051.72 run from?
No region is given by My Rust Devblog 133 Server on Version 1051.72. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 117.20.69.122:28015 it is addressed.
What version of Rust has been recorded on My Rust Devblog 133 Server on Version 1051.72?
The version in use on My Rust Devblog 133 Server on Version 1051.72 is Rust network protocol 1806 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does My Rust Devblog 133 Server on Version 1051.72 carry?
The last count for My Rust Devblog 133 Server on Version 1051.72 was 19 days 10 hours ago; it is offline at present.
In the rankings of Rust servers, where is My Rust Devblog 133 Server on Version 1051.72 placed?
For seven-day player hours, My Rust Devblog 133 Server on Version 1051.72 is ranked #14,332, placing it in the top 65% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover My Rust Devblog 133 Server on Version 1051.72?
Included in these Rust Census lists is My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.
Which meanings do the tags on My Rust Devblog 133 Server on Version 1051.72 carry?
These are the tags My Rust Devblog 133 Server on Version 1051.72 publishes for the game's server browser to read: mp1 (Max players): 1 slots are available; v1806 (Protocol): To connect, your game version must match protocol 1806; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game on this modded server; h815a96ff (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for My Rust Devblog 133 Server on Version 1051.72?
The game generates the procedural map on My Rust Devblog 133 Server on Version 1051.72.
What settings and rules have been listed for My Rust Devblog 133 Server on Version 1051.72?
No gather rate is recorded for My Rust Devblog 133 Server on Version 1051.72 in its name. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What steps are needed to join My Rust Devblog 133 Server on Version 1051.72?
You can open the console in Rust with F1 and enter client.connect 117.20.69.122:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asoxide,modded,mp1,v1806,h815a96ff
Game
mp1 | Max players 1 slots are available. |
|---|---|
v1806 | Protocol To connect, your game version must match protocol 1806. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Plugins or settings alter the game on this modded server. |
Other
h815a96ff | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.