Statistical profileOnline
[PVE]RUST SERVER
116.94.245.40:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 4
Rank
#6,232
top 28%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #6,232 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on [PVE]RUST SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
6.2 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:16 UTC4d ago | 4 | – | running | 0 |
| Sat 17 Oct, 08:14 UTC10d ago | 1 | halved by day 2 | 6.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [PVE]RUST SERVER
4500 · seed 137552831
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 137552831 |
8. Server characteristics
Table 3: Characteristics of [PVE]RUST SERVER
What the server publishes and what was recorded
| Address | 116.94.245.40:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 13:16 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 69 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 71 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 33 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 8 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [PVE]RUST SERVER: what is it?
With too few wipes of [PVE]RUST SERVER on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 16 hours have passed since this world was made.
On [PVE]RUST SERVER, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.
Server record
How reliable is [PVE]RUST SERVER, and is it online now?
[PVE]RUST SERVER is online at the time of this release. About 4 days 14 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 15 October 2026.
What does the performance record of [PVE]RUST SERVER show?
Over the last 48 hours, server fps averaged 194; the lowest reading was 150. The world carried up to 114,490 entities, including buildings, deployables and all else. The peak memory use recorded was 4,839 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does [PVE]RUST SERVER run from?
No region is published by [PVE]RUST SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 116.94.245.40:28015 is its address.
On which Rust version does [PVE]RUST SERVER operate?
This release lists [PVE]RUST SERVER on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for [PVE]RUST SERVER?
At counting time [PVE]RUST SERVER recorded 0 players across 500 slots. This release records a seven-day average of 0 players and a peak of 4. An average of 1 players was recorded at 07:00 UTC, the busiest hour of the last 48.
How does [PVE]RUST SERVER compare with other servers in the rankings?
For seven-day player hours, [PVE]RUST SERVER is ranked #6,232, placing it in the top 28% of all ranked servers.
Tag details
Where does [PVE]RUST SERVER appear among the Rust Census lists and filters?
Included in these Rust Census lists is [PVE]RUST SERVER: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on [PVE]RUST SERVER: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [PVE]RUST SERVER publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for [PVE]RUST SERVER?
Size 4,500 and seed 137552831: that is the procedural map on [PVE]RUST SERVER, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [PVE]RUST SERVER, what rules and settings are in force?
No gather rate is recorded for [PVE]RUST SERVER in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join [PVE]RUST SERVER?
You can open the console in Rust with F1 and enter client.connect 116.94.245.40:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.