Statistical profileOffline
Ash Local Map Test
116.91.221.247:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,452
top 47%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,452 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Ash Local Map Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Ash Local Map Test
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Ash Local Map Test
What the server publishes and what was recorded
| Address | 116.91.221.247:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 05:32 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 151 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 90 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Ash Local Map Test wipe, and how often?
Too few wipes of Ash Local Map Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 13 days 3 hours ago.
Server details
What does the record show for the uptime and current status of Ash Local Map Test?
Ash Local Map Test is offline at the time of this release; it was last seen 4 days ago. 0 of 72 hours on across the last 3 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 24 October 2026.
In which location is Ash Local Map Test based?
A region is not published by Ash Local Map Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 116.91.221.247:28015 it is addressed.
What version of Rust has been recorded on Ash Local Map Test?
Rust network protocol 2635 and build 168909 on Windows is the version Ash Local Map Test runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Ash Local Map Test?
The last count for Ash Local Map Test was 4 days ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
In the rankings of Rust servers, where is Ash Local Map Test placed?
The rank for Ash Local Map Test is #10,452 on seven-day player hours, in the top 47% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Ash Local Map Test?
The Rust Census lists that Ash Local Map Test fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Ash Local Map Test?
Read by the game's server browser, Ash Local Map Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On Ash Local Map Test, what rules and settings are in force?
The name of Ash Local Map Test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Ash Local Map Test?
Enter client.connect 116.91.221.247:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.