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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,824 players on 11,604 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Private Build Server

116.82.204.248:28015 checked 6d ago

Release date
Next release
In five minutes (09:30 UTC)
Source
Live server queries
Server address
116.82.204.248:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,419

top 69%

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 45d ago.

2. Players

Figure 1: Players on My Private Build Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Private Build Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Private Build Server

What the server publishes and what was recorded

Address116.82.204.248:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Sep 2026, 09:22 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average17 / 101
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average3 / 50
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average0 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average31 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 89 on average94 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average64 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on My Private Build Server?

The rhythm of My Private Build Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 45 days 20 hours.

About the server

What does the record show for the uptime and current status of My Private Build Server?

The latest count records My Private Build Server as offline, last seen 6 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. First recorded by Rust Census on 18 September 2026.

In which location is My Private Build Server based?

No region is published by My Private Build Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 116.82.204.248:28015 it is addressed.

What version of Rust has been recorded on My Private Build Server?

Rust network protocol 2633 and build 163794 on Windows is the version My Private Build Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on My Private Build Server?

At this release My Private Build Server is offline, having last been seen 6 days 20 hours ago. This release gives a seven-day average of 0 players.

How does My Private Build Server compare with other servers in the rankings?

For seven-day player hours, My Private Build Server is ranked #15,419, placing it in the top 69% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover My Private Build Server?

The Rust Census lists that My Private Build Server fits are: Rust build servers: listed and Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on My Private Build Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags My Private Build Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on My Private Build Server?

My Private Build Server runs a procedural map, which the game generates.

How is My Private Build Server configured, and what rules does it keep?

No gather rate is given in the name of My Private Build Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to My Private Build Server?

Enter client.connect 116.82.204.248:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.