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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,328 players on 11,732 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

in.high

116.58.190.230:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (12:25 UTC)
Source
Live server queries
Server address
116.58.190.230:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 10

20% full

7-day average

0

peak 2

Rank

#4,650

top 21%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 2 players on it, 20% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #4,650 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on in.high

Players now and over time, UTC

AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020013:0022:0007:0017:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

7 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 14 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:50 UTC14d ago 2 – running 2
Fri 2 Oct, 08:15 UTC26d ago 1 held half 12.1 days 0
Wed 30 Sep, 13:42 UTC27d ago 1 – 1.8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of in.high

4000 · seed 814592164

Map of in.high

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed814592164
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of in.high

What the server publishes and what was recorded

Address116.58.190.230:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 11:50 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average147 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on in.high?

No next wipe can be predicted for in.high, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 14 days.

How is wipe day run on in.high?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

Is in.high up, and how well has it held up?

This release records in.high as online. By its own reported uptime, it restarted about 5 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of in.high show?

Over the last 48 hours, server fps averaged 133; the lowest reading was 103. Buildings, deployables and everything else in the world took the entity count to 95,519. Memory use reached 3,385 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for in.high?

A region is not published by in.high. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 116.58.190.230:28015 is its address.

What version of Rust has been recorded on in.high?

This release lists in.high on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does in.high carry?

The present count is 2 players on in.high, out of 10 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 11:00 UTC: 1 players.

In the rankings of Rust servers, where is in.high placed?

For seven-day player hours, in.high is ranked #4,650, placing it in the top 21% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry in.high?

These Rust Census lists include in.high: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on in.high carry?

Read by the game's server browser, in.high publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for in.high?

in.high runs a procedural map of size 4,000 with seed 814592164, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On in.high, what rules and settings are in force?

No gather rate is recorded for in.high in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join in.high?

Enter client.connect 116.58.190.230:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.
moddedModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.