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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 78,042 players on 11,789 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Staging Dev Server

116.203.97.221:28015 checked 11d ago

moddedcarbon
Release date
Next release
In five minutes (23:20 UTC)
Source
Live server queries
Server address
116.203.97.221:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,153

top 70%

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,153 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on Staging Dev Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

On rhythm

38%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:11 UTC11d ago 0 – running 0
Fri 16 Oct, 16:41 UTC11d ago 0 – 0.3 days 0
Fri 16 Oct, 10:41 UTC12d ago 0 – 0.3 days 0
Fri 16 Oct, 00:41 UTC12d ago 0 – 0.4 days 0
Thu 15 Oct, 18:11 UTC12d ago 0 – 0.3 days 0
Thu 15 Oct, 12:11 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 02:41 UTC13d ago 0 – 0.4 days 0
Wed 14 Oct, 18:11 UTC13d ago 0 – 0.4 days 0
Wed 14 Oct, 00:10 UTC14d ago 0 – 0.8 days 0
Tue 13 Oct, 08:11 UTC15d ago 0 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Staging Dev Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Staging Dev Server

What the server publishes and what was recorded

Address116.203.97.221:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 23:11 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average142 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average43 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Staging Dev Server wipe, and how often?

No next wipe can be predicted for Staging Dev Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 11 days 15 hours have passed since this world was made.

How is wipe day run on Staging Dev Server?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is Staging Dev Server, and is it online now?

Last seen 11 days 14 hours ago, Staging Dev Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 October 2026.

Which location does Staging Dev Server run from?

No region is given by Staging Dev Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 116.203.97.221:28015 is its address.

Which Rust version is Staging Dev Server running?

Rust network protocol 2635 and build 168330 on Linux is the version Staging Dev Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Staging Dev Server?

At this release Staging Dev Server is offline, having last been seen 11 days 14 hours ago.

In the rankings of Rust servers, where is Staging Dev Server placed?

For seven-day player hours, Staging Dev Server is ranked #15,153, placing it in the top 70% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Staging Dev Server?

These Rust Census lists include Staging Dev Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Staging Dev Server: what do they indicate?

These are the tags Staging Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168330 (Build): Game build: 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Staging Dev Server?

Staging Dev Server runs a procedural map, which the game generates.

On Staging Dev Server, what rules and settings are in force?

No gather rate is recorded for Staging Dev Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Staging Dev Server?

You can open the console in Rust with F1 and enter client.connect 116.203.97.221:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168330Build Game build: 168330.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.