Statistical profileOffline
RustFGpve
116.116.197.149:28225 checked 1d ago
Connect to this server
1. Main points
Players now
1/ 128
1% full
7-day average
0
peak 2
Rank
#9,892
top 44%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 128 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,892 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on RustFGpve
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustFGpve
4000 · seed 20260829
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 20260829 |
8. Server characteristics
Table 3: Characteristics of RustFGpve
What the server publishes and what was recorded
| Address | 116.116.197.149:28225 |
|---|---|
| Region | – |
| Max players | 128 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 13:48 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does RustFGpve wipe, and how often?
With too few wipes of RustFGpve on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 24 days 11 hours have passed since this world was made.
Server record
How reliable is RustFGpve, and is it online now?
The latest count records RustFGpve as offline, last seen 32 hours ago. The uptime it reports puts the last restart at about 7 minutes ago. 18 of 168 hours on across the last 7 full days gives an uptime of 11%. The first sighting of it by Rust Census was on 21 October 2026.
Does RustFGpve hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 97 server fps and a minimum of 97. The world carried up to 81,642 entities, including buildings, deployables and all else. The peak memory use recorded was 1,653 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is RustFGpve based?
No region is given by RustFGpve. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 116.116.197.149:28225 is its address.
What version of Rust has been recorded on RustFGpve?
This release lists RustFGpve on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on RustFGpve?
The last count for RustFGpve was 32 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.
How does RustFGpve compare with other servers in the rankings?
The rank for RustFGpve is #9,892 on seven-day player hours, in the top 44% of ranked servers.
Lists and tags
Where does RustFGpve appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustFGpve: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustFGpve carry?
These are the tags RustFGpve publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp128 (Max players): Slots: 128; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on RustFGpve?
Size 4,000 and seed 20260829: that is the procedural map on RustFGpve, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for RustFGpve?
No gather rate is recorded for RustFGpve in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to RustFGpve?
Enter client.connect 116.116.197.149:28225 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp128 | Max players Slots: 128. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.