Statistical profileOnline
Pandemic PvE - Practically Complete PvE Protection
NA 115.42.46.218:28035 checked 8m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 7
Rank
#2,604
top 12% · #423 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 7.
- It ranks #2,604 of all ranked servers, the top 12%, and #423 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Pandemic PvE - Practically Complete PvE Protection
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Wipe-day peak
12
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | 12 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Pandemic PvE - Practically Complete PvE Protection
4500 · seed 809082222
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 809082222 |
8. Server characteristics
Table 4: Characteristics of Pandemic PvE - Practically Complete PvE Protection
What the server publishes and what was recorded
| Address | 115.42.46.218:28035 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 12 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
* Loot, Raid, Crate, Weapon/Backpack Drop & Deployables Protection * Monthly Wipes, But, You Keep Your Core Progression * Keep RP Cash, Gathering Rate Levels, Vehicles, Bank & Player Rank * Teleport to Base, Players, Corpse, Outpost, Bandit & Deep Sea * Get More Plugins as You Rank * Skill Tree, Epic Loot, Cooking & Bag of Holding Plugins * Heli Signals, Bradley Drops, Zombie Hordes & Custom NPCs * Raidable Bases, Skin Box, Backpacks & Large Stack Sizes * Type /kit to Get Started and Welcome!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 27 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 19 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 60 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 7 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 8 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Pandemic PvE - Practically Complete PvE Protection: what is it?
Once a month, and only with the force wipe, does Pandemic PvE - Practically Complete PvE Protection wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 19 hours ago. A monthly wipe schedule is published in its tags.
How is wipe day run on Pandemic PvE - Practically Complete PvE Protection?
The average busiest point of its recent wipes drew 12 players. On the latest wipe, 8 hours passed before the crowd peaked.
Server record
Is Pandemic PvE - Practically Complete PvE Protection up, and how well has it held up?
This release records Pandemic PvE - Practically Complete PvE Protection as online. About 9 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
Does Pandemic PvE - Practically Complete PvE Protection hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 81; the lowest reading was 54. The world carried up to 167,814 entities, including buildings, deployables and all else. Up to 4,910 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Pandemic PvE - Practically Complete PvE Protection run from?
In North America Pandemic PvE - Practically Complete PvE Protection lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 115.42.46.218:28035 is its address.
What version of Rust has been recorded on Pandemic PvE - Practically Complete PvE Protection?
The version in use on Pandemic PvE - Practically Complete PvE Protection is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Pandemic PvE - Practically Complete PvE Protection?
Pandemic PvE - Practically Complete PvE Protection stands at 0 players from 50 slots in this release. This release records a seven-day average of 1 players and a peak of 7. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 3 players.
What position does Pandemic PvE - Practically Complete PvE Protection hold in the server rankings?
For seven-day player hours Pandemic PvE - Practically Complete PvE Protection is ranked #2,604 and #423 in North America, placing it in the top 12% of all ranked servers.
Tags, lists
Where does Pandemic PvE - Practically Complete PvE Protection appear among the Rust Census lists and filters?
The Rust Census lists that Pandemic PvE - Practically Complete PvE Protection fits are: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Pandemic PvE - Practically Complete PvE Protection: what do they indicate?
Read by the game's server browser, Pandemic PvE - Practically Complete PvE Protection publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts12 (Group limit): The limit is 12 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Pandemic PvE - Practically Complete PvE Protection?
The procedural map on Pandemic PvE - Practically Complete PvE Protection is generated by the game, measures 4,500 and carries seed 809082222. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Pandemic PvE - Practically Complete PvE Protection?
The name of Pandemic PvE - Practically Complete PvE Protection carries no gather rate. The group limit is 12 players. roleplay is the game mode recorded, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Pandemic PvE - Practically Complete PvE Protection?
Enter client.connect 115.42.46.218:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts12,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts12 | Group limit The limit is 12 players per team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.