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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,568 players on 11,784 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Pinny Test

114.44.58.2:28015 checked 9d ago

moddedoxide
Release date
Next release
In five minutes (14:00 UTC)
Source
Live server queries
Server address
114.44.58.2:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 10

20% full

7-day average

0

peak –

Rank

#10,444

top 48%

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
  • It ranks #10,444 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on Pinny Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Pinny Test

5000 · seed 2128749943

Map of Pinny Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed2128749943
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Pinny Test

What the server publishes and what was recorded

Address114.44.58.2:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 01:48 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average92 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average106 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average28 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Pinny Test wipe, and how often?

Too few wipes of Pinny Test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 23 days 20 hours ago.

About the server

What does the record show for the uptime and current status of Pinny Test?

Last seen 9 days 8 hours ago, Pinny Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 15 October 2026.

Which location does Pinny Test run from?

No region is given by Pinny Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 114.44.58.2:28015 it is addressed.

What version of Rust has been recorded on Pinny Test?

The version in use on Pinny Test is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Pinny Test?

Pinny Test is offline at present; its last recording was 9 days 8 hours ago.

What position does Pinny Test hold in the server rankings?

For seven-day player hours, Pinny Test is ranked #10,444, placing it in the top 48% of all ranked servers.

Tags, lists

Where does Pinny Test appear among the Rust Census lists and filters?

The Rust Census lists that Pinny Test fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Pinny Test: what do they indicate?

Read by the game's server browser, Pinny Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Pinny Test?

The procedural map on Pinny Test is generated by the game, measures 5,000 and carries seed 2128749943. The same size and seed produce the same map; RustMaps shows it from this page.

On Pinny Test, what rules and settings are in force?

No gather rate is given in the name of Pinny Test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Pinny Test?

Enter client.connect 114.44.58.2:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.