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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 30,176 players on 11,635 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Pinny Test

114.44.55.248:28015 checked 33d ago

moddedoxide
Release date
Next release
In five minutes (04:58 UTC)
Source
Live server queries
Server address
114.44.55.248:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#11,942

top 51%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #11,942 of all ranked servers, the top 51%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on Pinny Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Pinny Test

5000 · seed 1539038390

Map of Pinny Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1539038390
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Pinny Test

What the server publishes and what was recorded

Address114.44.55.248:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 11:09 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average15 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Pinny Test?

The rhythm of Pinny Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 54 days 18 hours ago.

About the server

Is Pinny Test up, and how well has it held up?

The latest count records Pinny Test as offline, last seen 33 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 25 September 2026.

Which location does Pinny Test run from?

No region is published by Pinny Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 114.44.55.248:28015 it is addressed.

On which Rust version does Pinny Test operate?

Rust network protocol 2633 and build 162929 on Windows is the version Pinny Test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Pinny Test?

Pinny Test is offline at present; its last recording was 33 days ago.

What position does Pinny Test hold in the server rankings?

For seven-day player hours, Pinny Test is ranked #11,942, placing it in the top 51% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Pinny Test?

Included in these Rust Census lists is Pinny Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Pinny Test?

These are the tags Pinny Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Pinny Test?

The procedural map on Pinny Test is generated by the game, measures 5,000 and carries seed 1539038390. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Pinny Test?

No gather rate is given in the name of Pinny Test. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Pinny Test?

Enter client.connect 114.44.55.248:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs162929Build The server runs game build 162929.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.