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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,561 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Pinny Test

114.44.42.138:28015 checked 39d ago

moddedoxide
Release date
Next release
In five minutes (14:55 UTC)
Source
Live server queries
Server address
114.44.42.138:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

3/ 10

30% full

7-day average

0

peak –

Rank

#15,506

top 67%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 3 players on it, 30% of its 10 slots.
  • It ranks #15,506 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on Pinny Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Pinny Test

5000 · seed 1539038390

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1539038390
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Pinny Test

What the server publishes and what was recorded

Address114.44.42.138:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 11:09 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average130 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average73 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Pinny Test?

The rhythm of Pinny Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 54 days 23 hours.

Server record

What does the record show for the uptime and current status of Pinny Test?

The latest count records Pinny Test as offline, last seen 39 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 16 September 2026.

What location has been recorded for Pinny Test?

No region is given by Pinny Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 114.44.42.138:28015 it is addressed.

On which Rust version does Pinny Test operate?

Rust network protocol 2633 and build 162929 on Windows is the version Pinny Test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Pinny Test?

The last count for Pinny Test was 39 days 19 hours ago; it is offline at present.

In the rankings of Rust servers, where is Pinny Test placed?

For seven-day player hours, Pinny Test is ranked #15,506, placing it in the top 67% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Pinny Test?

Included in these Rust Census lists is Pinny Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Pinny Test carry?

Read by the game's server browser, Pinny Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Pinny Test?

Size 5,000 and seed 1539038390: that is the procedural map on Pinny Test, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Pinny Test, what rules and settings are in force?

No gather rate is recorded for Pinny Test in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Pinny Test?

Enter client.connect 114.44.42.138:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build Game build: 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.