Statistical profileOffline
Mac Rust - Faster Nights
114.122.167.97:28025 checked 6d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#11,096
top 50%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,096 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on Mac Rust - Faster Nights
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Mac Rust - Faster Nights
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Mac Rust - Faster Nights
What the server publishes and what was recorded
| Address | 114.122.167.97:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 12:34 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 50 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 39 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Mac Rust - Faster Nights?
With too few wipes of Mac Rust - Faster Nights on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 12 hours.
Server record
What does the record show for the uptime and current status of Mac Rust - Faster Nights?
Mac Rust - Faster Nights is offline at the time of this release; it was last seen 6 days 9 hours ago. 0 of 144 hours on across the last 6 full days gives an uptime of 0%. First recorded by Rust Census on 21 October 2026.
Which location does Mac Rust - Faster Nights run from?
No region is published by Mac Rust - Faster Nights. Rust Census does not look up where the machine stands; it shows where a server says it is. 114.122.167.97:28025 is its address.
What version of Rust has been recorded on Mac Rust - Faster Nights?
Rust network protocol 2634 and build 167398 on Linux is the version Mac Rust - Faster Nights runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Mac Rust - Faster Nights?
The last count for Mac Rust - Faster Nights was 6 days 9 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is Mac Rust - Faster Nights placed?
The rank for Mac Rust - Faster Nights is #11,096 on seven-day player hours, in the top 50% of ranked servers.
Tag details
Where does Mac Rust - Faster Nights appear among the Rust Census lists and filters?
These Rust Census lists include Mac Rust - Faster Nights: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Mac Rust - Faster Nights: what do they indicate?
These are the tags Mac Rust - Faster Nights publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Mac Rust - Faster Nights?
A procedural map runs on Mac Rust - Faster Nights, generated by the game.
On Mac Rust - Faster Nights, what rules and settings are in force?
No gather rate is given in the name of Mac Rust - Faster Nights. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Mac Rust - Faster Nights?
Enter client.connect 114.122.167.97:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.